Commit 0ab1ecf1 authored by Oleg Dzhimiev's avatar Oleg Dzhimiev

was missing zip.js library

parent d2534585
DOCUMENTROOT=$(DESTDIR)/www/pages/multicam
DOCUMENTROOTZIP=$(DESTDIR)/www/pages/js/zip
OWN = -o root -g root
INSTDOCS = 0644
INSTALL = install
......@@ -7,6 +8,11 @@ DOCS= index.html \
multicam.css \
multicam.php
ZIPDOCS= zip/deflate.js \
zip/inflate.js \
zip/z-worker.js \
zip/zip.js
all:
@echo "make all in src"
......@@ -14,6 +20,8 @@ install:
@echo "make install in src"
$(INSTALL) $(OWN) -d $(DOCUMENTROOT)
$(INSTALL) $(OWN) -m $(INSTDOCS) $(DOCS) $(DOCUMENTROOT)
$(INSTALL) $(OWN) -d $(DOCUMENTROOTZIP)
$(INSTALL) $(OWN) -m $(INSTDOCS) $(ZIPDOCS) $(DOCUMENTROOTZIP)
clean:
@echo "make clean in src"
/*
Copyright (c) 2013 Gildas Lormeau. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the distribution.
3. The names of the authors may not be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* This program is based on JZlib 1.0.2 ymnk, JCraft,Inc.
* JZlib is based on zlib-1.1.3, so all credit should go authors
* Jean-loup Gailly(jloup@gzip.org) and Mark Adler(madler@alumni.caltech.edu)
* and contributors of zlib.
*/
(function(global) {
"use strict";
// Global
var MAX_BITS = 15;
var D_CODES = 30;
var BL_CODES = 19;
var LENGTH_CODES = 29;
var LITERALS = 256;
var L_CODES = (LITERALS + 1 + LENGTH_CODES);
var HEAP_SIZE = (2 * L_CODES + 1);
var END_BLOCK = 256;
// Bit length codes must not exceed MAX_BL_BITS bits
var MAX_BL_BITS = 7;
// repeat previous bit length 3-6 times (2 bits of repeat count)
var REP_3_6 = 16;
// repeat a zero length 3-10 times (3 bits of repeat count)
var REPZ_3_10 = 17;
// repeat a zero length 11-138 times (7 bits of repeat count)
var REPZ_11_138 = 18;
// The lengths of the bit length codes are sent in order of decreasing
// probability, to avoid transmitting the lengths for unused bit
// length codes.
var Buf_size = 8 * 2;
// JZlib version : "1.0.2"
var Z_DEFAULT_COMPRESSION = -1;
// compression strategy
var Z_FILTERED = 1;
var Z_HUFFMAN_ONLY = 2;
var Z_DEFAULT_STRATEGY = 0;
var Z_NO_FLUSH = 0;
var Z_PARTIAL_FLUSH = 1;
var Z_FULL_FLUSH = 3;
var Z_FINISH = 4;
var Z_OK = 0;
var Z_STREAM_END = 1;
var Z_NEED_DICT = 2;
var Z_STREAM_ERROR = -2;
var Z_DATA_ERROR = -3;
var Z_BUF_ERROR = -5;
// Tree
// see definition of array dist_code below
var _dist_code = [ 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17, 18, 18, 19, 19,
20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29 ];
function Tree() {
var that = this;
// dyn_tree; // the dynamic tree
// max_code; // largest code with non zero frequency
// stat_desc; // the corresponding static tree
// Compute the optimal bit lengths for a tree and update the total bit
// length
// for the current block.
// IN assertion: the fields freq and dad are set, heap[heap_max] and
// above are the tree nodes sorted by increasing frequency.
// OUT assertions: the field len is set to the optimal bit length, the
// array bl_count contains the frequencies for each bit length.
// The length opt_len is updated; static_len is also updated if stree is
// not null.
function gen_bitlen(s) {
var tree = that.dyn_tree;
var stree = that.stat_desc.static_tree;
var extra = that.stat_desc.extra_bits;
var base = that.stat_desc.extra_base;
var max_length = that.stat_desc.max_length;
var h; // heap index
var n, m; // iterate over the tree elements
var bits; // bit length
var xbits; // extra bits
var f; // frequency
var overflow = 0; // number of elements with bit length too large
for (bits = 0; bits <= MAX_BITS; bits++)
s.bl_count[bits] = 0;
// In a first pass, compute the optimal bit lengths (which may
// overflow in the case of the bit length tree).
tree[s.heap[s.heap_max] * 2 + 1] = 0; // root of the heap
for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
n = s.heap[h];
bits = tree[tree[n * 2 + 1] * 2 + 1] + 1;
if (bits > max_length) {
bits = max_length;
overflow++;
}
tree[n * 2 + 1] = bits;
// We overwrite tree[n*2+1] which is no longer needed
if (n > that.max_code)
continue; // not a leaf node
s.bl_count[bits]++;
xbits = 0;
if (n >= base)
xbits = extra[n - base];
f = tree[n * 2];
s.opt_len += f * (bits + xbits);
if (stree)
s.static_len += f * (stree[n * 2 + 1] + xbits);
}
if (overflow === 0)
return;
// This happens for example on obj2 and pic of the Calgary corpus
// Find the first bit length which could increase:
do {
bits = max_length - 1;
while (s.bl_count[bits] === 0)
bits--;
s.bl_count[bits]--; // move one leaf down the tree
s.bl_count[bits + 1] += 2; // move one overflow item as its brother
s.bl_count[max_length]--;
// The brother of the overflow item also moves one step up,
// but this does not affect bl_count[max_length]
overflow -= 2;
} while (overflow > 0);
for (bits = max_length; bits !== 0; bits--) {
n = s.bl_count[bits];
while (n !== 0) {
m = s.heap[--h];
if (m > that.max_code)
continue;
if (tree[m * 2 + 1] != bits) {
s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2];
tree[m * 2 + 1] = bits;
}
n--;
}
}
}
// Reverse the first len bits of a code, using straightforward code (a
// faster
// method would use a table)
// IN assertion: 1 <= len <= 15
function bi_reverse(code, // the value to invert
len // its bit length
) {
var res = 0;
do {
res |= code & 1;
code >>>= 1;
res <<= 1;
} while (--len > 0);
return res >>> 1;
}
// Generate the codes for a given tree and bit counts (which need not be
// optimal).
// IN assertion: the array bl_count contains the bit length statistics for
// the given tree and the field len is set for all tree elements.
// OUT assertion: the field code is set for all tree elements of non
// zero code length.
function gen_codes(tree, // the tree to decorate
max_code, // largest code with non zero frequency
bl_count // number of codes at each bit length
) {
var next_code = []; // next code value for each
// bit length
var code = 0; // running code value
var bits; // bit index
var n; // code index
var len;
// The distribution counts are first used to generate the code values
// without bit reversal.
for (bits = 1; bits <= MAX_BITS; bits++) {
next_code[bits] = code = ((code + bl_count[bits - 1]) << 1);
}
// Check that the bit counts in bl_count are consistent. The last code
// must be all ones.
// Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
// "inconsistent bit counts");
// Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
for (n = 0; n <= max_code; n++) {
len = tree[n * 2 + 1];
if (len === 0)
continue;
// Now reverse the bits
tree[n * 2] = bi_reverse(next_code[len]++, len);
}
}
// Construct one Huffman tree and assigns the code bit strings and lengths.
// Update the total bit length for the current block.
// IN assertion: the field freq is set for all tree elements.
// OUT assertions: the fields len and code are set to the optimal bit length
// and corresponding code. The length opt_len is updated; static_len is
// also updated if stree is not null. The field max_code is set.
that.build_tree = function(s) {
var tree = that.dyn_tree;
var stree = that.stat_desc.static_tree;
var elems = that.stat_desc.elems;
var n, m; // iterate over heap elements
var max_code = -1; // largest code with non zero frequency
var node; // new node being created
// Construct the initial heap, with least frequent element in
// heap[1]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
// heap[0] is not used.
s.heap_len = 0;
s.heap_max = HEAP_SIZE;
for (n = 0; n < elems; n++) {
if (tree[n * 2] !== 0) {
s.heap[++s.heap_len] = max_code = n;
s.depth[n] = 0;
} else {
tree[n * 2 + 1] = 0;
}
}
// The pkzip format requires that at least one distance code exists,
// and that at least one bit should be sent even if there is only one
// possible code. So to avoid special checks later on we force at least
// two codes of non zero frequency.
while (s.heap_len < 2) {
node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0;
tree[node * 2] = 1;
s.depth[node] = 0;
s.opt_len--;
if (stree)
s.static_len -= stree[node * 2 + 1];
// node is 0 or 1 so it does not have extra bits
}
that.max_code = max_code;
// The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
// establish sub-heaps of increasing lengths:
for (n = Math.floor(s.heap_len / 2); n >= 1; n--)
s.pqdownheap(tree, n);
// Construct the Huffman tree by repeatedly combining the least two
// frequent nodes.
node = elems; // next internal node of the tree
do {
// n = node of least frequency
n = s.heap[1];
s.heap[1] = s.heap[s.heap_len--];
s.pqdownheap(tree, 1);
m = s.heap[1]; // m = node of next least frequency
s.heap[--s.heap_max] = n; // keep the nodes sorted by frequency
s.heap[--s.heap_max] = m;
// Create a new node father of n and m
tree[node * 2] = (tree[n * 2] + tree[m * 2]);
s.depth[node] = Math.max(s.depth[n], s.depth[m]) + 1;
tree[n * 2 + 1] = tree[m * 2 + 1] = node;
// and insert the new node in the heap
s.heap[1] = node++;
s.pqdownheap(tree, 1);
} while (s.heap_len >= 2);
s.heap[--s.heap_max] = s.heap[1];
// At this point, the fields freq and dad are set. We can now
// generate the bit lengths.
gen_bitlen(s);
// The field len is now set, we can generate the bit codes
gen_codes(tree, that.max_code, s.bl_count);
};
}
Tree._length_code = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16,
16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20,
20, 20, 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28 ];
Tree.base_length = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 0 ];
Tree.base_dist = [ 0, 1, 2, 3, 4, 6, 8, 12, 16, 24, 32, 48, 64, 96, 128, 192, 256, 384, 512, 768, 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384,
24576 ];
// Mapping from a distance to a distance code. dist is the distance - 1 and
// must not have side effects. _dist_code[256] and _dist_code[257] are never
// used.
Tree.d_code = function(dist) {
return ((dist) < 256 ? _dist_code[dist] : _dist_code[256 + ((dist) >>> 7)]);
};
// extra bits for each length code
Tree.extra_lbits = [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 ];
// extra bits for each distance code
Tree.extra_dbits = [ 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13 ];
// extra bits for each bit length code
Tree.extra_blbits = [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7 ];
Tree.bl_order = [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
// StaticTree
function StaticTree(static_tree, extra_bits, extra_base, elems, max_length) {
var that = this;
that.static_tree = static_tree;
that.extra_bits = extra_bits;
that.extra_base = extra_base;
that.elems = elems;
that.max_length = max_length;
}
StaticTree.static_ltree = [ 12, 8, 140, 8, 76, 8, 204, 8, 44, 8, 172, 8, 108, 8, 236, 8, 28, 8, 156, 8, 92, 8, 220, 8, 60, 8, 188, 8, 124, 8, 252, 8, 2, 8,
130, 8, 66, 8, 194, 8, 34, 8, 162, 8, 98, 8, 226, 8, 18, 8, 146, 8, 82, 8, 210, 8, 50, 8, 178, 8, 114, 8, 242, 8, 10, 8, 138, 8, 74, 8, 202, 8, 42,
8, 170, 8, 106, 8, 234, 8, 26, 8, 154, 8, 90, 8, 218, 8, 58, 8, 186, 8, 122, 8, 250, 8, 6, 8, 134, 8, 70, 8, 198, 8, 38, 8, 166, 8, 102, 8, 230, 8,
22, 8, 150, 8, 86, 8, 214, 8, 54, 8, 182, 8, 118, 8, 246, 8, 14, 8, 142, 8, 78, 8, 206, 8, 46, 8, 174, 8, 110, 8, 238, 8, 30, 8, 158, 8, 94, 8,
222, 8, 62, 8, 190, 8, 126, 8, 254, 8, 1, 8, 129, 8, 65, 8, 193, 8, 33, 8, 161, 8, 97, 8, 225, 8, 17, 8, 145, 8, 81, 8, 209, 8, 49, 8, 177, 8, 113,
8, 241, 8, 9, 8, 137, 8, 73, 8, 201, 8, 41, 8, 169, 8, 105, 8, 233, 8, 25, 8, 153, 8, 89, 8, 217, 8, 57, 8, 185, 8, 121, 8, 249, 8, 5, 8, 133, 8,
69, 8, 197, 8, 37, 8, 165, 8, 101, 8, 229, 8, 21, 8, 149, 8, 85, 8, 213, 8, 53, 8, 181, 8, 117, 8, 245, 8, 13, 8, 141, 8, 77, 8, 205, 8, 45, 8,
173, 8, 109, 8, 237, 8, 29, 8, 157, 8, 93, 8, 221, 8, 61, 8, 189, 8, 125, 8, 253, 8, 19, 9, 275, 9, 147, 9, 403, 9, 83, 9, 339, 9, 211, 9, 467, 9,
51, 9, 307, 9, 179, 9, 435, 9, 115, 9, 371, 9, 243, 9, 499, 9, 11, 9, 267, 9, 139, 9, 395, 9, 75, 9, 331, 9, 203, 9, 459, 9, 43, 9, 299, 9, 171, 9,
427, 9, 107, 9, 363, 9, 235, 9, 491, 9, 27, 9, 283, 9, 155, 9, 411, 9, 91, 9, 347, 9, 219, 9, 475, 9, 59, 9, 315, 9, 187, 9, 443, 9, 123, 9, 379,
9, 251, 9, 507, 9, 7, 9, 263, 9, 135, 9, 391, 9, 71, 9, 327, 9, 199, 9, 455, 9, 39, 9, 295, 9, 167, 9, 423, 9, 103, 9, 359, 9, 231, 9, 487, 9, 23,
9, 279, 9, 151, 9, 407, 9, 87, 9, 343, 9, 215, 9, 471, 9, 55, 9, 311, 9, 183, 9, 439, 9, 119, 9, 375, 9, 247, 9, 503, 9, 15, 9, 271, 9, 143, 9,
399, 9, 79, 9, 335, 9, 207, 9, 463, 9, 47, 9, 303, 9, 175, 9, 431, 9, 111, 9, 367, 9, 239, 9, 495, 9, 31, 9, 287, 9, 159, 9, 415, 9, 95, 9, 351, 9,
223, 9, 479, 9, 63, 9, 319, 9, 191, 9, 447, 9, 127, 9, 383, 9, 255, 9, 511, 9, 0, 7, 64, 7, 32, 7, 96, 7, 16, 7, 80, 7, 48, 7, 112, 7, 8, 7, 72, 7,
40, 7, 104, 7, 24, 7, 88, 7, 56, 7, 120, 7, 4, 7, 68, 7, 36, 7, 100, 7, 20, 7, 84, 7, 52, 7, 116, 7, 3, 8, 131, 8, 67, 8, 195, 8, 35, 8, 163, 8,
99, 8, 227, 8 ];
StaticTree.static_dtree = [ 0, 5, 16, 5, 8, 5, 24, 5, 4, 5, 20, 5, 12, 5, 28, 5, 2, 5, 18, 5, 10, 5, 26, 5, 6, 5, 22, 5, 14, 5, 30, 5, 1, 5, 17, 5, 9, 5,
25, 5, 5, 5, 21, 5, 13, 5, 29, 5, 3, 5, 19, 5, 11, 5, 27, 5, 7, 5, 23, 5 ];
StaticTree.static_l_desc = new StaticTree(StaticTree.static_ltree, Tree.extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
StaticTree.static_d_desc = new StaticTree(StaticTree.static_dtree, Tree.extra_dbits, 0, D_CODES, MAX_BITS);
StaticTree.static_bl_desc = new StaticTree(null, Tree.extra_blbits, 0, BL_CODES, MAX_BL_BITS);
// Deflate
var MAX_MEM_LEVEL = 9;
var DEF_MEM_LEVEL = 8;
function Config(good_length, max_lazy, nice_length, max_chain, func) {
var that = this;
that.good_length = good_length;
that.max_lazy = max_lazy;
that.nice_length = nice_length;
that.max_chain = max_chain;
that.func = func;
}
var STORED = 0;
var FAST = 1;
var SLOW = 2;
var config_table = [ new Config(0, 0, 0, 0, STORED), new Config(4, 4, 8, 4, FAST), new Config(4, 5, 16, 8, FAST), new Config(4, 6, 32, 32, FAST),
new Config(4, 4, 16, 16, SLOW), new Config(8, 16, 32, 32, SLOW), new Config(8, 16, 128, 128, SLOW), new Config(8, 32, 128, 256, SLOW),
new Config(32, 128, 258, 1024, SLOW), new Config(32, 258, 258, 4096, SLOW) ];
var z_errmsg = [ "need dictionary", // Z_NEED_DICT
// 2
"stream end", // Z_STREAM_END 1
"", // Z_OK 0
"", // Z_ERRNO (-1)
"stream error", // Z_STREAM_ERROR (-2)
"data error", // Z_DATA_ERROR (-3)
"", // Z_MEM_ERROR (-4)
"buffer error", // Z_BUF_ERROR (-5)
"",// Z_VERSION_ERROR (-6)
"" ];
// block not completed, need more input or more output
var NeedMore = 0;
// block flush performed
var BlockDone = 1;
// finish started, need only more output at next deflate
var FinishStarted = 2;
// finish done, accept no more input or output
var FinishDone = 3;
// preset dictionary flag in zlib header
var PRESET_DICT = 0x20;
var INIT_STATE = 42;
var BUSY_STATE = 113;
var FINISH_STATE = 666;
// The deflate compression method
var Z_DEFLATED = 8;
var STORED_BLOCK = 0;
var STATIC_TREES = 1;
var DYN_TREES = 2;
var MIN_MATCH = 3;
var MAX_MATCH = 258;
var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
function smaller(tree, n, m, depth) {
var tn2 = tree[n * 2];
var tm2 = tree[m * 2];
return (tn2 < tm2 || (tn2 == tm2 && depth[n] <= depth[m]));
}
function Deflate() {
var that = this;
var strm; // pointer back to this zlib stream
var status; // as the name implies
// pending_buf; // output still pending
var pending_buf_size; // size of pending_buf
// pending_out; // next pending byte to output to the stream
// pending; // nb of bytes in the pending buffer
var method; // STORED (for zip only) or DEFLATED
var last_flush; // value of flush param for previous deflate call
var w_size; // LZ77 window size (32K by default)
var w_bits; // log2(w_size) (8..16)
var w_mask; // w_size - 1
var window;
// Sliding window. Input bytes are read into the second half of the window,
// and move to the first half later to keep a dictionary of at least wSize
// bytes. With this organization, matches are limited to a distance of
// wSize-MAX_MATCH bytes, but this ensures that IO is always
// performed with a length multiple of the block size. Also, it limits
// the window size to 64K, which is quite useful on MSDOS.
// To do: use the user input buffer as sliding window.
var window_size;
// Actual size of window: 2*wSize, except when the user input buffer
// is directly used as sliding window.
var prev;
// Link to older string with same hash index. To limit the size of this
// array to 64K, this link is maintained only for the last 32K strings.
// An index in this array is thus a window index modulo 32K.
var head; // Heads of the hash chains or NIL.
var ins_h; // hash index of string to be inserted
var hash_size; // number of elements in hash table
var hash_bits; // log2(hash_size)
var hash_mask; // hash_size-1
// Number of bits by which ins_h must be shifted at each input
// step. It must be such that after MIN_MATCH steps, the oldest
// byte no longer takes part in the hash key, that is:
// hash_shift * MIN_MATCH >= hash_bits
var hash_shift;
// Window position at the beginning of the current output block. Gets
// negative when the window is moved backwards.
var block_start;
var match_length; // length of best match
var prev_match; // previous match
var match_available; // set if previous match exists
var strstart; // start of string to insert
var match_start; // start of matching string
var lookahead; // number of valid bytes ahead in window
// Length of the best match at previous step. Matches not greater than this
// are discarded. This is used in the lazy match evaluation.
var prev_length;
// To speed up deflation, hash chains are never searched beyond this
// length. A higher limit improves compression ratio but degrades the speed.
var max_chain_length;
// Attempt to find a better match only when the current match is strictly
// smaller than this value. This mechanism is used only for compression
// levels >= 4.
var max_lazy_match;
// Insert new strings in the hash table only if the match length is not
// greater than this length. This saves time but degrades compression.
// max_insert_length is used only for compression levels <= 3.
var level; // compression level (1..9)
var strategy; // favor or force Huffman coding
// Use a faster search when the previous match is longer than this
var good_match;
// Stop searching when current match exceeds this
var nice_match;
var dyn_ltree; // literal and length tree
var dyn_dtree; // distance tree
var bl_tree; // Huffman tree for bit lengths
var l_desc = new Tree(); // desc for literal tree
var d_desc = new Tree(); // desc for distance tree
var bl_desc = new Tree(); // desc for bit length tree
// that.heap_len; // number of elements in the heap
// that.heap_max; // element of largest frequency
// The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
// The same heap array is used to build all trees.
// Depth of each subtree used as tie breaker for trees of equal frequency
that.depth = [];
var l_buf; // index for literals or lengths */
// Size of match buffer for literals/lengths. There are 4 reasons for
// limiting lit_bufsize to 64K:
// - frequencies can be kept in 16 bit counters
// - if compression is not successful for the first block, all input
// data is still in the window so we can still emit a stored block even
// when input comes from standard input. (This can also be done for
// all blocks if lit_bufsize is not greater than 32K.)
// - if compression is not successful for a file smaller than 64K, we can
// even emit a stored file instead of a stored block (saving 5 bytes).
// This is applicable only for zip (not gzip or zlib).
// - creating new Huffman trees less frequently may not provide fast
// adaptation to changes in the input data statistics. (Take for
// example a binary file with poorly compressible code followed by
// a highly compressible string table.) Smaller buffer sizes give
// fast adaptation but have of course the overhead of transmitting
// trees more frequently.
// - I can't count above 4
var lit_bufsize;
var last_lit; // running index in l_buf
// Buffer for distances. To simplify the code, d_buf and l_buf have
// the same number of elements. To use different lengths, an extra flag
// array would be necessary.
var d_buf; // index of pendig_buf
// that.opt_len; // bit length of current block with optimal trees
// that.static_len; // bit length of current block with static trees
var matches; // number of string matches in current block
var last_eob_len; // bit length of EOB code for last block
// Output buffer. bits are inserted starting at the bottom (least
// significant bits).
var bi_buf;
// Number of valid bits in bi_buf. All bits above the last valid bit
// are always zero.
var bi_valid;
// number of codes at each bit length for an optimal tree
that.bl_count = [];
// heap used to build the Huffman trees
that.heap = [];
dyn_ltree = [];
dyn_dtree = [];
bl_tree = [];
function lm_init() {
var i;
window_size = 2 * w_size;
head[hash_size - 1] = 0;
for (i = 0; i < hash_size - 1; i++) {
head[i] = 0;
}
// Set the default configuration parameters:
max_lazy_match = config_table[level].max_lazy;
good_match = config_table[level].good_length;
nice_match = config_table[level].nice_length;
max_chain_length = config_table[level].max_chain;
strstart = 0;
block_start = 0;
lookahead = 0;
match_length = prev_length = MIN_MATCH - 1;
match_available = 0;
ins_h = 0;
}
function init_block() {
var i;
// Initialize the trees.
for (i = 0; i < L_CODES; i++)
dyn_ltree[i * 2] = 0;
for (i = 0; i < D_CODES; i++)
dyn_dtree[i * 2] = 0;
for (i = 0; i < BL_CODES; i++)
bl_tree[i * 2] = 0;
dyn_ltree[END_BLOCK * 2] = 1;
that.opt_len = that.static_len = 0;
last_lit = matches = 0;
}
// Initialize the tree data structures for a new zlib stream.
function tr_init() {
l_desc.dyn_tree = dyn_ltree;
l_desc.stat_desc = StaticTree.static_l_desc;
d_desc.dyn_tree = dyn_dtree;
d_desc.stat_desc = StaticTree.static_d_desc;
bl_desc.dyn_tree = bl_tree;
bl_desc.stat_desc = StaticTree.static_bl_desc;
bi_buf = 0;
bi_valid = 0;
last_eob_len = 8; // enough lookahead for inflate
// Initialize the first block of the first file:
init_block();
}
// Restore the heap property by moving down the tree starting at node k,
// exchanging a node with the smallest of its two sons if necessary,
// stopping
// when the heap property is re-established (each father smaller than its
// two sons).
that.pqdownheap = function(tree, // the tree to restore
k // node to move down
) {
var heap = that.heap;
var v = heap[k];
var j = k << 1; // left son of k
while (j <= that.heap_len) {
// Set j to the smallest of the two sons:
if (j < that.heap_len && smaller(tree, heap[j + 1], heap[j], that.depth)) {
j++;
}
// Exit if v is smaller than both sons
if (smaller(tree, v, heap[j], that.depth))
break;
// Exchange v with the smallest son
heap[k] = heap[j];
k = j;
// And continue down the tree, setting j to the left son of k
j <<= 1;
}
heap[k] = v;
};
// Scan a literal or distance tree to determine the frequencies of the codes
// in the bit length tree.
function scan_tree(tree,// the tree to be scanned
max_code // and its largest code of non zero frequency
) {
var n; // iterates over all tree elements
var prevlen = -1; // last emitted length
var curlen; // length of current code
var nextlen = tree[0 * 2 + 1]; // length of next code
var count = 0; // repeat count of the current code
var max_count = 7; // max repeat count
var min_count = 4; // min repeat count
if (nextlen === 0) {
max_count = 138;
min_count = 3;
}
tree[(max_code + 1) * 2 + 1] = 0xffff; // guard
for (n = 0; n <= max_code; n++) {
curlen = nextlen;
nextlen = tree[(n + 1) * 2 + 1];
if (++count < max_count && curlen == nextlen) {
continue;
} else if (count < min_count) {
bl_tree[curlen * 2] += count;
} else if (curlen !== 0) {
if (curlen != prevlen)
bl_tree[curlen * 2]++;
bl_tree[REP_3_6 * 2]++;
} else if (count <= 10) {
bl_tree[REPZ_3_10 * 2]++;
} else {
bl_tree[REPZ_11_138 * 2]++;
}
count = 0;
prevlen = curlen;
if (nextlen === 0) {
max_count = 138;
min_count = 3;
} else if (curlen == nextlen) {
max_count = 6;
min_count = 3;
} else {
max_count = 7;
min_count = 4;
}
}
}
// Construct the Huffman tree for the bit lengths and return the index in
// bl_order of the last bit length code to send.
function build_bl_tree() {
var max_blindex; // index of last bit length code of non zero freq
// Determine the bit length frequencies for literal and distance trees
scan_tree(dyn_ltree, l_desc.max_code);
scan_tree(dyn_dtree, d_desc.max_code);
// Build the bit length tree:
bl_desc.build_tree(that);
// opt_len now includes the length of the tree representations, except
// the lengths of the bit lengths codes and the 5+5+4 bits for the
// counts.
// Determine the number of bit length codes to send. The pkzip format
// requires that at least 4 bit length codes be sent. (appnote.txt says
// 3 but the actual value used is 4.)
for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
if (bl_tree[Tree.bl_order[max_blindex] * 2 + 1] !== 0)
break;
}
// Update opt_len to include the bit length tree and counts
that.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
return max_blindex;
}
// Output a byte on the stream.
// IN assertion: there is enough room in pending_buf.
function put_byte(p) {
that.pending_buf[that.pending++] = p;
}
function put_short(w) {
put_byte(w & 0xff);
put_byte((w >>> 8) & 0xff);
}
function putShortMSB(b) {
put_byte((b >> 8) & 0xff);
put_byte((b & 0xff) & 0xff);
}
function send_bits(value, length) {
var val, len = length;
if (bi_valid > Buf_size - len) {
val = value;
// bi_buf |= (val << bi_valid);
bi_buf |= ((val << bi_valid) & 0xffff);
put_short(bi_buf);
bi_buf = val >>> (Buf_size - bi_valid);
bi_valid += len - Buf_size;
} else {
// bi_buf |= (value) << bi_valid;
bi_buf |= (((value) << bi_valid) & 0xffff);
bi_valid += len;
}
}
function send_code(c, tree) {
var c2 = c * 2;
send_bits(tree[c2] & 0xffff, tree[c2 + 1] & 0xffff);
}
// Send a literal or distance tree in compressed form, using the codes in
// bl_tree.
function send_tree(tree,// the tree to be sent
max_code // and its largest code of non zero frequency
) {
var n; // iterates over all tree elements
var prevlen = -1; // last emitted length
var curlen; // length of current code
var nextlen = tree[0 * 2 + 1]; // length of next code
var count = 0; // repeat count of the current code
var max_count = 7; // max repeat count
var min_count = 4; // min repeat count
if (nextlen === 0) {
max_count = 138;
min_count = 3;
}
for (n = 0; n <= max_code; n++) {
curlen = nextlen;
nextlen = tree[(n + 1) * 2 + 1];
if (++count < max_count && curlen == nextlen) {
continue;
} else if (count < min_count) {
do {
send_code(curlen, bl_tree);
} while (--count !== 0);
} else if (curlen !== 0) {
if (curlen != prevlen) {
send_code(curlen, bl_tree);
count--;
}
send_code(REP_3_6, bl_tree);
send_bits(count - 3, 2);
} else if (count <= 10) {
send_code(REPZ_3_10, bl_tree);
send_bits(count - 3, 3);
} else {
send_code(REPZ_11_138, bl_tree);
send_bits(count - 11, 7);
}
count = 0;
prevlen = curlen;
if (nextlen === 0) {
max_count = 138;
min_count = 3;
} else if (curlen == nextlen) {
max_count = 6;
min_count = 3;
} else {
max_count = 7;
min_count = 4;
}
}
}
// Send the header for a block using dynamic Huffman trees: the counts, the
// lengths of the bit length codes, the literal tree and the distance tree.
// IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
function send_all_trees(lcodes, dcodes, blcodes) {
var rank; // index in bl_order
send_bits(lcodes - 257, 5); // not +255 as stated in appnote.txt
send_bits(dcodes - 1, 5);
send_bits(blcodes - 4, 4); // not -3 as stated in appnote.txt
for (rank = 0; rank < blcodes; rank++) {
send_bits(bl_tree[Tree.bl_order[rank] * 2 + 1], 3);
}
send_tree(dyn_ltree, lcodes - 1); // literal tree
send_tree(dyn_dtree, dcodes - 1); // distance tree
}
// Flush the bit buffer, keeping at most 7 bits in it.
function bi_flush() {
if (bi_valid == 16) {
put_short(bi_buf);
bi_buf = 0;
bi_valid = 0;
} else if (bi_valid >= 8) {
put_byte(bi_buf & 0xff);
bi_buf >>>= 8;
bi_valid -= 8;
}
}
// Send one empty static block to give enough lookahead for inflate.
// This takes 10 bits, of which 7 may remain in the bit buffer.
// The current inflate code requires 9 bits of lookahead. If the
// last two codes for the previous block (real code plus EOB) were coded
// on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode
// the last real code. In this case we send two empty static blocks instead
// of one. (There are no problems if the previous block is stored or fixed.)
// To simplify the code, we assume the worst case of last real code encoded
// on one bit only.
function _tr_align() {
send_bits(STATIC_TREES << 1, 3);
send_code(END_BLOCK, StaticTree.static_ltree);
bi_flush();
// Of the 10 bits for the empty block, we have already sent
// (10 - bi_valid) bits. The lookahead for the last real code (before
// the EOB of the previous block) was thus at least one plus the length
// of the EOB plus what we have just sent of the empty static block.
if (1 + last_eob_len + 10 - bi_valid < 9) {
send_bits(STATIC_TREES << 1, 3);
send_code(END_BLOCK, StaticTree.static_ltree);
bi_flush();
}
last_eob_len = 7;
}
// Save the match info and tally the frequency counts. Return true if
// the current block must be flushed.
function _tr_tally(dist, // distance of matched string
lc // match length-MIN_MATCH or unmatched char (if dist==0)
) {
var out_length, in_length, dcode;
that.pending_buf[d_buf + last_lit * 2] = (dist >>> 8) & 0xff;
that.pending_buf[d_buf + last_lit * 2 + 1] = dist & 0xff;
that.pending_buf[l_buf + last_lit] = lc & 0xff;
last_lit++;
if (dist === 0) {
// lc is the unmatched char
dyn_ltree[lc * 2]++;
} else {
matches++;
// Here, lc is the match length - MIN_MATCH
dist--; // dist = match distance - 1
dyn_ltree[(Tree._length_code[lc] + LITERALS + 1) * 2]++;
dyn_dtree[Tree.d_code(dist) * 2]++;
}
if ((last_lit & 0x1fff) === 0 && level > 2) {
// Compute an upper bound for the compressed length
out_length = last_lit * 8;
in_length = strstart - block_start;
for (dcode = 0; dcode < D_CODES; dcode++) {
out_length += dyn_dtree[dcode * 2] * (5 + Tree.extra_dbits[dcode]);
}
out_length >>>= 3;
if ((matches < Math.floor(last_lit / 2)) && out_length < Math.floor(in_length / 2))
return true;
}
return (last_lit == lit_bufsize - 1);
// We avoid equality with lit_bufsize because of wraparound at 64K
// on 16 bit machines and because stored blocks are restricted to
// 64K-1 bytes.
}
// Send the block data compressed using the given Huffman trees
function compress_block(ltree, dtree) {
var dist; // distance of matched string
var lc; // match length or unmatched char (if dist === 0)
var lx = 0; // running index in l_buf
var code; // the code to send
var extra; // number of extra bits to send
if (last_lit !== 0) {
do {
dist = ((that.pending_buf[d_buf + lx * 2] << 8) & 0xff00) | (that.pending_buf[d_buf + lx * 2 + 1] & 0xff);
lc = (that.pending_buf[l_buf + lx]) & 0xff;
lx++;
if (dist === 0) {
send_code(lc, ltree); // send a literal byte
} else {
// Here, lc is the match length - MIN_MATCH
code = Tree._length_code[lc];
send_code(code + LITERALS + 1, ltree); // send the length
// code
extra = Tree.extra_lbits[code];
if (extra !== 0) {
lc -= Tree.base_length[code];
send_bits(lc, extra); // send the extra length bits
}
dist--; // dist is now the match distance - 1
code = Tree.d_code(dist);
send_code(code, dtree); // send the distance code
extra = Tree.extra_dbits[code];
if (extra !== 0) {
dist -= Tree.base_dist[code];
send_bits(dist, extra); // send the extra distance bits
}
} // literal or match pair ?
// Check that the overlay between pending_buf and d_buf+l_buf is
// ok:
} while (lx < last_lit);
}
send_code(END_BLOCK, ltree);
last_eob_len = ltree[END_BLOCK * 2 + 1];
}
// Flush the bit buffer and align the output on a byte boundary
function bi_windup() {
if (bi_valid > 8) {
put_short(bi_buf);
} else if (bi_valid > 0) {
put_byte(bi_buf & 0xff);
}
bi_buf = 0;
bi_valid = 0;
}
// Copy a stored block, storing first the length and its
// one's complement if requested.
function copy_block(buf, // the input data
len, // its length
header // true if block header must be written
) {
bi_windup(); // align on byte boundary
last_eob_len = 8; // enough lookahead for inflate
if (header) {
put_short(len);
put_short(~len);
}
that.pending_buf.set(window.subarray(buf, buf + len), that.pending);
that.pending += len;
}
// Send a stored block
function _tr_stored_block(buf, // input block
stored_len, // length of input block
eof // true if this is the last block for a file
) {
send_bits((STORED_BLOCK << 1) + (eof ? 1 : 0), 3); // send block type
copy_block(buf, stored_len, true); // with header
}
// Determine the best encoding for the current block: dynamic trees, static
// trees or store, and output the encoded block to the zip file.
function _tr_flush_block(buf, // input block, or NULL if too old
stored_len, // length of input block
eof // true if this is the last block for a file
) {
var opt_lenb, static_lenb;// opt_len and static_len in bytes
var max_blindex = 0; // index of last bit length code of non zero freq
// Build the Huffman trees unless a stored block is forced
if (level > 0) {
// Construct the literal and distance trees
l_desc.build_tree(that);
d_desc.build_tree(that);
// At this point, opt_len and static_len are the total bit lengths
// of
// the compressed block data, excluding the tree representations.
// Build the bit length tree for the above two trees, and get the
// index
// in bl_order of the last bit length code to send.
max_blindex = build_bl_tree();
// Determine the best encoding. Compute first the block length in
// bytes
opt_lenb = (that.opt_len + 3 + 7) >>> 3;
static_lenb = (that.static_len + 3 + 7) >>> 3;
if (static_lenb <= opt_lenb)
opt_lenb = static_lenb;
} else {
opt_lenb = static_lenb = stored_len + 5; // force a stored block
}
if ((stored_len + 4 <= opt_lenb) && buf != -1) {
// 4: two words for the lengths
// The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
// Otherwise we can't have processed more than WSIZE input bytes
// since
// the last block flush, because compression would have been
// successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
// transform a block into a stored block.
_tr_stored_block(buf, stored_len, eof);
} else if (static_lenb == opt_lenb) {
send_bits((STATIC_TREES << 1) + (eof ? 1 : 0), 3);
compress_block(StaticTree.static_ltree, StaticTree.static_dtree);
} else {
send_bits((DYN_TREES << 1) + (eof ? 1 : 0), 3);
send_all_trees(l_desc.max_code + 1, d_desc.max_code + 1, max_blindex + 1);
compress_block(dyn_ltree, dyn_dtree);
}
// The above check is made mod 2^32, for files larger than 512 MB
// and uLong implemented on 32 bits.
init_block();
if (eof) {
bi_windup();
}
}
function flush_block_only(eof) {
_tr_flush_block(block_start >= 0 ? block_start : -1, strstart - block_start, eof);
block_start = strstart;
strm.flush_pending();
}
// Fill the window when the lookahead becomes insufficient.
// Updates strstart and lookahead.
//
// IN assertion: lookahead < MIN_LOOKAHEAD
// OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
// At least one byte has been read, or avail_in === 0; reads are
// performed for at least two bytes (required for the zip translate_eol
// option -- not supported here).
function fill_window() {
var n, m;
var p;
var more; // Amount of free space at the end of the window.
do {
more = (window_size - lookahead - strstart);
// Deal with !@#$% 64K limit:
if (more === 0 && strstart === 0 && lookahead === 0) {
more = w_size;
} else if (more == -1) {
// Very unlikely, but possible on 16 bit machine if strstart ==
// 0
// and lookahead == 1 (input done one byte at time)
more--;
// If the window is almost full and there is insufficient
// lookahead,
// move the upper half to the lower one to make room in the
// upper half.
} else if (strstart >= w_size + w_size - MIN_LOOKAHEAD) {
window.set(window.subarray(w_size, w_size + w_size), 0);
match_start -= w_size;
strstart -= w_size; // we now have strstart >= MAX_DIST
block_start -= w_size;
// Slide the hash table (could be avoided with 32 bit values
// at the expense of memory usage). We slide even when level ==
// 0
// to keep the hash table consistent if we switch back to level
// > 0
// later. (Using level 0 permanently is not an optimal usage of
// zlib, so we don't care about this pathological case.)
n = hash_size;
p = n;
do {
m = (head[--p] & 0xffff);
head[p] = (m >= w_size ? m - w_size : 0);
} while (--n !== 0);
n = w_size;
p = n;
do {
m = (prev[--p] & 0xffff);
prev[p] = (m >= w_size ? m - w_size : 0);
// If n is not on any hash chain, prev[n] is garbage but
// its value will never be used.
} while (--n !== 0);
more += w_size;
}
if (strm.avail_in === 0)
return;
// If there was no sliding:
// strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
// more == window_size - lookahead - strstart
// => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
// => more >= window_size - 2*WSIZE + 2
// In the BIG_MEM or MMAP case (not yet supported),
// window_size == input_size + MIN_LOOKAHEAD &&
// strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
// Otherwise, window_size == 2*WSIZE so more >= 2.
// If there was sliding, more >= WSIZE. So in all cases, more >= 2.
n = strm.read_buf(window, strstart + lookahead, more);
lookahead += n;
// Initialize the hash value now that we have some input:
if (lookahead >= MIN_MATCH) {
ins_h = window[strstart] & 0xff;
ins_h = (((ins_h) << hash_shift) ^ (window[strstart + 1] & 0xff)) & hash_mask;
}
// If the whole input has less than MIN_MATCH bytes, ins_h is
// garbage,
// but this is not important since only literal bytes will be
// emitted.
} while (lookahead < MIN_LOOKAHEAD && strm.avail_in !== 0);
}
// Copy without compression as much as possible from the input stream,
// return
// the current block state.
// This function does not insert new strings in the dictionary since
// uncompressible data is probably not useful. This function is used
// only for the level=0 compression option.
// NOTE: this function should be optimized to avoid extra copying from
// window to pending_buf.
function deflate_stored(flush) {
// Stored blocks are limited to 0xffff bytes, pending_buf is limited
// to pending_buf_size, and each stored block has a 5 byte header:
var max_block_size = 0xffff;
var max_start;
if (max_block_size > pending_buf_size - 5) {
max_block_size = pending_buf_size - 5;
}
// Copy as much as possible from input to output:
while (true) {
// Fill the window as much as possible:
if (lookahead <= 1) {
fill_window();
if (lookahead === 0 && flush == Z_NO_FLUSH)
return NeedMore;
if (lookahead === 0)
break; // flush the current block
}
strstart += lookahead;
lookahead = 0;
// Emit a stored block if pending_buf will be full:
max_start = block_start + max_block_size;
if (strstart === 0 || strstart >= max_start) {
// strstart === 0 is possible when wraparound on 16-bit machine
lookahead = (strstart - max_start);
strstart = max_start;
flush_block_only(false);
if (strm.avail_out === 0)
return NeedMore;
}
// Flush if we may have to slide, otherwise block_start may become
// negative and the data will be gone:
if (strstart - block_start >= w_size - MIN_LOOKAHEAD) {
flush_block_only(false);
if (strm.avail_out === 0)
return NeedMore;
}
}
flush_block_only(flush == Z_FINISH);
if (strm.avail_out === 0)
return (flush == Z_FINISH) ? FinishStarted : NeedMore;
return flush == Z_FINISH ? FinishDone : BlockDone;
}
function longest_match(cur_match) {
var chain_length = max_chain_length; // max hash chain length
var scan = strstart; // current string
var match; // matched string
var len; // length of current match
var best_len = prev_length; // best match length so far
var limit = strstart > (w_size - MIN_LOOKAHEAD) ? strstart - (w_size - MIN_LOOKAHEAD) : 0;
var _nice_match = nice_match;
// Stop when cur_match becomes <= limit. To simplify the code,
// we prevent matches with the string of window index 0.
var wmask = w_mask;
var strend = strstart + MAX_MATCH;
var scan_end1 = window[scan + best_len - 1];
var scan_end = window[scan + best_len];
// The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of
// 16.
// It is easy to get rid of this optimization if necessary.
// Do not waste too much time if we already have a good match:
if (prev_length >= good_match) {
chain_length >>= 2;
}
// Do not look for matches beyond the end of the input. This is
// necessary
// to make deflate deterministic.
if (_nice_match > lookahead)
_nice_match = lookahead;
do {
match = cur_match;
// Skip to next match if the match length cannot increase
// or if the match length is less than 2:
if (window[match + best_len] != scan_end || window[match + best_len - 1] != scan_end1 || window[match] != window[scan]
|| window[++match] != window[scan + 1])
continue;
// The check at best_len-1 can be removed because it will be made
// again later. (This heuristic is not always a win.)
// It is not necessary to compare scan[2] and match[2] since they
// are always equal when the other bytes match, given that
// the hash keys are equal and that HASH_BITS >= 8.
scan += 2;
match++;
// We check for insufficient lookahead only every 8th comparison;
// the 256th check will be made at strstart+258.
do {
} while (window[++scan] == window[++match] && window[++scan] == window[++match] && window[++scan] == window[++match]
&& window[++scan] == window[++match] && window[++scan] == window[++match] && window[++scan] == window[++match]
&& window[++scan] == window[++match] && window[++scan] == window[++match] && scan < strend);
len = MAX_MATCH - (strend - scan);
scan = strend - MAX_MATCH;
if (len > best_len) {
match_start = cur_match;
best_len = len;
if (len >= _nice_match)
break;
scan_end1 = window[scan + best_len - 1];
scan_end = window[scan + best_len];
}
} while ((cur_match = (prev[cur_match & wmask] & 0xffff)) > limit && --chain_length !== 0);
if (best_len <= lookahead)
return best_len;
return lookahead;
}
// Compress as much as possible from the input stream, return the current
// block state.
// This function does not perform lazy evaluation of matches and inserts
// new strings in the dictionary only for unmatched strings or for short
// matches. It is used only for the fast compression options.
function deflate_fast(flush) {
// short hash_head = 0; // head of the hash chain
var hash_head = 0; // head of the hash chain
var bflush; // set if current block must be flushed
while (true) {
// Make sure that we always have enough lookahead, except
// at the end of the input file. We need MAX_MATCH bytes
// for the next match, plus MIN_MATCH bytes to insert the
// string following the next match.
if (lookahead < MIN_LOOKAHEAD) {
fill_window();
if (lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
return NeedMore;
}
if (lookahead === 0)
break; // flush the current block
}
// Insert the string window[strstart .. strstart+2] in the
// dictionary, and set hash_head to the head of the hash chain:
if (lookahead >= MIN_MATCH) {
ins_h = (((ins_h) << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
// prev[strstart&w_mask]=hash_head=head[ins_h];
hash_head = (head[ins_h] & 0xffff);
prev[strstart & w_mask] = head[ins_h];
head[ins_h] = strstart;
}
// Find the longest match, discarding those <= prev_length.
// At this point we have always match_length < MIN_MATCH
if (hash_head !== 0 && ((strstart - hash_head) & 0xffff) <= w_size - MIN_LOOKAHEAD) {
// To simplify the code, we prevent matches with the string
// of window index 0 (in particular we have to avoid a match
// of the string with itself at the start of the input file).
if (strategy != Z_HUFFMAN_ONLY) {
match_length = longest_match(hash_head);
}
// longest_match() sets match_start
}
if (match_length >= MIN_MATCH) {
// check_match(strstart, match_start, match_length);
bflush = _tr_tally(strstart - match_start, match_length - MIN_MATCH);
lookahead -= match_length;
// Insert new strings in the hash table only if the match length
// is not too large. This saves time but degrades compression.
if (match_length <= max_lazy_match && lookahead >= MIN_MATCH) {
match_length--; // string at strstart already in hash table
do {
strstart++;
ins_h = ((ins_h << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
// prev[strstart&w_mask]=hash_head=head[ins_h];
hash_head = (head[ins_h] & 0xffff);
prev[strstart & w_mask] = head[ins_h];
head[ins_h] = strstart;
// strstart never exceeds WSIZE-MAX_MATCH, so there are
// always MIN_MATCH bytes ahead.
} while (--match_length !== 0);
strstart++;
} else {
strstart += match_length;
match_length = 0;
ins_h = window[strstart] & 0xff;
ins_h = (((ins_h) << hash_shift) ^ (window[strstart + 1] & 0xff)) & hash_mask;
// If lookahead < MIN_MATCH, ins_h is garbage, but it does
// not
// matter since it will be recomputed at next deflate call.
}
} else {
// No match, output a literal byte
bflush = _tr_tally(0, window[strstart] & 0xff);
lookahead--;
strstart++;
}
if (bflush) {
flush_block_only(false);
if (strm.avail_out === 0)
return NeedMore;
}
}
flush_block_only(flush == Z_FINISH);
if (strm.avail_out === 0) {
if (flush == Z_FINISH)
return FinishStarted;
else
return NeedMore;
}
return flush == Z_FINISH ? FinishDone : BlockDone;
}
// Same as above, but achieves better compression. We use a lazy
// evaluation for matches: a match is finally adopted only if there is
// no better match at the next window position.
function deflate_slow(flush) {
// short hash_head = 0; // head of hash chain
var hash_head = 0; // head of hash chain
var bflush; // set if current block must be flushed
var max_insert;
// Process the input block.
while (true) {
// Make sure that we always have enough lookahead, except
// at the end of the input file. We need MAX_MATCH bytes
// for the next match, plus MIN_MATCH bytes to insert the
// string following the next match.
if (lookahead < MIN_LOOKAHEAD) {
fill_window();
if (lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
return NeedMore;
}
if (lookahead === 0)
break; // flush the current block
}
// Insert the string window[strstart .. strstart+2] in the
// dictionary, and set hash_head to the head of the hash chain:
if (lookahead >= MIN_MATCH) {
ins_h = (((ins_h) << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
// prev[strstart&w_mask]=hash_head=head[ins_h];
hash_head = (head[ins_h] & 0xffff);
prev[strstart & w_mask] = head[ins_h];
head[ins_h] = strstart;
}
// Find the longest match, discarding those <= prev_length.
prev_length = match_length;
prev_match = match_start;
match_length = MIN_MATCH - 1;
if (hash_head !== 0 && prev_length < max_lazy_match && ((strstart - hash_head) & 0xffff) <= w_size - MIN_LOOKAHEAD) {
// To simplify the code, we prevent matches with the string
// of window index 0 (in particular we have to avoid a match
// of the string with itself at the start of the input file).
if (strategy != Z_HUFFMAN_ONLY) {
match_length = longest_match(hash_head);
}
// longest_match() sets match_start
if (match_length <= 5 && (strategy == Z_FILTERED || (match_length == MIN_MATCH && strstart - match_start > 4096))) {
// If prev_match is also MIN_MATCH, match_start is garbage
// but we will ignore the current match anyway.
match_length = MIN_MATCH - 1;
}
}
// If there was a match at the previous step and the current
// match is not better, output the previous match:
if (prev_length >= MIN_MATCH && match_length <= prev_length) {
max_insert = strstart + lookahead - MIN_MATCH;
// Do not insert strings in hash table beyond this.
// check_match(strstart-1, prev_match, prev_length);
bflush = _tr_tally(strstart - 1 - prev_match, prev_length - MIN_MATCH);
// Insert in hash table all strings up to the end of the match.
// strstart-1 and strstart are already inserted. If there is not
// enough lookahead, the last two strings are not inserted in
// the hash table.
lookahead -= prev_length - 1;
prev_length -= 2;
do {
if (++strstart <= max_insert) {
ins_h = (((ins_h) << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
// prev[strstart&w_mask]=hash_head=head[ins_h];
hash_head = (head[ins_h] & 0xffff);
prev[strstart & w_mask] = head[ins_h];
head[ins_h] = strstart;
}
} while (--prev_length !== 0);
match_available = 0;
match_length = MIN_MATCH - 1;
strstart++;
if (bflush) {
flush_block_only(false);
if (strm.avail_out === 0)
return NeedMore;
}
} else if (match_available !== 0) {
// If there was no match at the previous position, output a
// single literal. If there was a match but the current match
// is longer, truncate the previous match to a single literal.
bflush = _tr_tally(0, window[strstart - 1] & 0xff);
if (bflush) {
flush_block_only(false);
}
strstart++;
lookahead--;
if (strm.avail_out === 0)
return NeedMore;
} else {
// There is no previous match to compare with, wait for
// the next step to decide.
match_available = 1;
strstart++;
lookahead--;
}
}
if (match_available !== 0) {
bflush = _tr_tally(0, window[strstart - 1] & 0xff);
match_available = 0;
}
flush_block_only(flush == Z_FINISH);
if (strm.avail_out === 0) {
if (flush == Z_FINISH)
return FinishStarted;
else
return NeedMore;
}
return flush == Z_FINISH ? FinishDone : BlockDone;
}
function deflateReset(strm) {
strm.total_in = strm.total_out = 0;
strm.msg = null; //
that.pending = 0;
that.pending_out = 0;
status = BUSY_STATE;
last_flush = Z_NO_FLUSH;
tr_init();
lm_init();
return Z_OK;
}
that.deflateInit = function(strm, _level, bits, _method, memLevel, _strategy) {
if (!_method)
_method = Z_DEFLATED;
if (!memLevel)
memLevel = DEF_MEM_LEVEL;
if (!_strategy)
_strategy = Z_DEFAULT_STRATEGY;
// byte[] my_version=ZLIB_VERSION;
//
// if (!version || version[0] != my_version[0]
// || stream_size != sizeof(z_stream)) {
// return Z_VERSION_ERROR;
// }
strm.msg = null;
if (_level == Z_DEFAULT_COMPRESSION)
_level = 6;
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || _method != Z_DEFLATED || bits < 9 || bits > 15 || _level < 0 || _level > 9 || _strategy < 0
|| _strategy > Z_HUFFMAN_ONLY) {
return Z_STREAM_ERROR;
}
strm.dstate = that;
w_bits = bits;
w_size = 1 << w_bits;
w_mask = w_size - 1;
hash_bits = memLevel + 7;
hash_size = 1 << hash_bits;
hash_mask = hash_size - 1;
hash_shift = Math.floor((hash_bits + MIN_MATCH - 1) / MIN_MATCH);
window = new Uint8Array(w_size * 2);
prev = [];
head = [];
lit_bufsize = 1 << (memLevel + 6); // 16K elements by default
// We overlay pending_buf and d_buf+l_buf. This works since the average
// output size for (length,distance) codes is <= 24 bits.
that.pending_buf = new Uint8Array(lit_bufsize * 4);
pending_buf_size = lit_bufsize * 4;
d_buf = Math.floor(lit_bufsize / 2);
l_buf = (1 + 2) * lit_bufsize;
level = _level;
strategy = _strategy;
method = _method & 0xff;
return deflateReset(strm);
};
that.deflateEnd = function() {
if (status != INIT_STATE && status != BUSY_STATE && status != FINISH_STATE) {
return Z_STREAM_ERROR;
}
// Deallocate in reverse order of allocations:
that.pending_buf = null;
head = null;
prev = null;
window = null;
// free
that.dstate = null;
return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
};
that.deflateParams = function(strm, _level, _strategy) {
var err = Z_OK;
if (_level == Z_DEFAULT_COMPRESSION) {
_level = 6;
}
if (_level < 0 || _level > 9 || _strategy < 0 || _strategy > Z_HUFFMAN_ONLY) {
return Z_STREAM_ERROR;
}
if (config_table[level].func != config_table[_level].func && strm.total_in !== 0) {
// Flush the last buffer:
err = strm.deflate(Z_PARTIAL_FLUSH);
}
if (level != _level) {
level = _level;
max_lazy_match = config_table[level].max_lazy;
good_match = config_table[level].good_length;
nice_match = config_table[level].nice_length;
max_chain_length = config_table[level].max_chain;
}
strategy = _strategy;
return err;
};
that.deflateSetDictionary = function(strm, dictionary, dictLength) {
var length = dictLength;
var n, index = 0;
if (!dictionary || status != INIT_STATE)
return Z_STREAM_ERROR;
if (length < MIN_MATCH)
return Z_OK;
if (length > w_size - MIN_LOOKAHEAD) {
length = w_size - MIN_LOOKAHEAD;
index = dictLength - length; // use the tail of the dictionary
}
window.set(dictionary.subarray(index, index + length), 0);
strstart = length;
block_start = length;
// Insert all strings in the hash table (except for the last two bytes).
// s->lookahead stays null, so s->ins_h will be recomputed at the next
// call of fill_window.
ins_h = window[0] & 0xff;
ins_h = (((ins_h) << hash_shift) ^ (window[1] & 0xff)) & hash_mask;
for (n = 0; n <= length - MIN_MATCH; n++) {
ins_h = (((ins_h) << hash_shift) ^ (window[(n) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
prev[n & w_mask] = head[ins_h];
head[ins_h] = n;
}
return Z_OK;
};
that.deflate = function(_strm, flush) {
var i, header, level_flags, old_flush, bstate;
if (flush > Z_FINISH || flush < 0) {
return Z_STREAM_ERROR;
}
if (!_strm.next_out || (!_strm.next_in && _strm.avail_in !== 0) || (status == FINISH_STATE && flush != Z_FINISH)) {
_strm.msg = z_errmsg[Z_NEED_DICT - (Z_STREAM_ERROR)];
return Z_STREAM_ERROR;
}
if (_strm.avail_out === 0) {
_strm.msg = z_errmsg[Z_NEED_DICT - (Z_BUF_ERROR)];
return Z_BUF_ERROR;
}
strm = _strm; // just in case
old_flush = last_flush;
last_flush = flush;
// Write the zlib header
if (status == INIT_STATE) {
header = (Z_DEFLATED + ((w_bits - 8) << 4)) << 8;
level_flags = ((level - 1) & 0xff) >> 1;
if (level_flags > 3)
level_flags = 3;
header |= (level_flags << 6);
if (strstart !== 0)
header |= PRESET_DICT;
header += 31 - (header % 31);
status = BUSY_STATE;
putShortMSB(header);
}
// Flush as much pending output as possible
if (that.pending !== 0) {
strm.flush_pending();
if (strm.avail_out === 0) {
// console.log(" avail_out==0");
// Since avail_out is 0, deflate will be called again with
// more output space, but possibly with both pending and
// avail_in equal to zero. There won't be anything to do,
// but this is not an error situation so make sure we
// return OK instead of BUF_ERROR at next call of deflate:
last_flush = -1;
return Z_OK;
}
// Make sure there is something to do and avoid duplicate
// consecutive
// flushes. For repeated and useless calls with Z_FINISH, we keep
// returning Z_STREAM_END instead of Z_BUFF_ERROR.
} else if (strm.avail_in === 0 && flush <= old_flush && flush != Z_FINISH) {
strm.msg = z_errmsg[Z_NEED_DICT - (Z_BUF_ERROR)];
return Z_BUF_ERROR;
}
// User must not provide more input after the first FINISH:
if (status == FINISH_STATE && strm.avail_in !== 0) {
_strm.msg = z_errmsg[Z_NEED_DICT - (Z_BUF_ERROR)];
return Z_BUF_ERROR;
}
// Start a new block or continue the current one.
if (strm.avail_in !== 0 || lookahead !== 0 || (flush != Z_NO_FLUSH && status != FINISH_STATE)) {
bstate = -1;
switch (config_table[level].func) {
case STORED:
bstate = deflate_stored(flush);
break;
case FAST:
bstate = deflate_fast(flush);
break;
case SLOW:
bstate = deflate_slow(flush);
break;
default:
}
if (bstate == FinishStarted || bstate == FinishDone) {
status = FINISH_STATE;
}
if (bstate == NeedMore || bstate == FinishStarted) {
if (strm.avail_out === 0) {
last_flush = -1; // avoid BUF_ERROR next call, see above
}
return Z_OK;
// If flush != Z_NO_FLUSH && avail_out === 0, the next call
// of deflate should use the same flush parameter to make sure
// that the flush is complete. So we don't have to output an
// empty block here, this will be done at next call. This also
// ensures that for a very small output buffer, we emit at most
// one empty block.
}
if (bstate == BlockDone) {
if (flush == Z_PARTIAL_FLUSH) {
_tr_align();
} else { // FULL_FLUSH or SYNC_FLUSH
_tr_stored_block(0, 0, false);
// For a full flush, this empty block will be recognized
// as a special marker by inflate_sync().
if (flush == Z_FULL_FLUSH) {
// state.head[s.hash_size-1]=0;
for (i = 0; i < hash_size/*-1*/; i++)
// forget history
head[i] = 0;
}
}
strm.flush_pending();
if (strm.avail_out === 0) {
last_flush = -1; // avoid BUF_ERROR at next call, see above
return Z_OK;
}
}
}
if (flush != Z_FINISH)
return Z_OK;
return Z_STREAM_END;
};
}
// ZStream
function ZStream() {
var that = this;
that.next_in_index = 0;
that.next_out_index = 0;
// that.next_in; // next input byte
that.avail_in = 0; // number of bytes available at next_in
that.total_in = 0; // total nb of input bytes read so far
// that.next_out; // next output byte should be put there
that.avail_out = 0; // remaining free space at next_out
that.total_out = 0; // total nb of bytes output so far
// that.msg;
// that.dstate;
}
ZStream.prototype = {
deflateInit : function(level, bits) {
var that = this;
that.dstate = new Deflate();
if (!bits)
bits = MAX_BITS;
return that.dstate.deflateInit(that, level, bits);
},
deflate : function(flush) {
var that = this;
if (!that.dstate) {
return Z_STREAM_ERROR;
}
return that.dstate.deflate(that, flush);
},
deflateEnd : function() {
var that = this;
if (!that.dstate)
return Z_STREAM_ERROR;
var ret = that.dstate.deflateEnd();
that.dstate = null;
return ret;
},
deflateParams : function(level, strategy) {
var that = this;
if (!that.dstate)
return Z_STREAM_ERROR;
return that.dstate.deflateParams(that, level, strategy);
},
deflateSetDictionary : function(dictionary, dictLength) {
var that = this;
if (!that.dstate)
return Z_STREAM_ERROR;
return that.dstate.deflateSetDictionary(that, dictionary, dictLength);
},
// Read a new buffer from the current input stream, update the
// total number of bytes read. All deflate() input goes through
// this function so some applications may wish to modify it to avoid
// allocating a large strm->next_in buffer and copying from it.
// (See also flush_pending()).
read_buf : function(buf, start, size) {
var that = this;
var len = that.avail_in;
if (len > size)
len = size;
if (len === 0)
return 0;
that.avail_in -= len;
buf.set(that.next_in.subarray(that.next_in_index, that.next_in_index + len), start);
that.next_in_index += len;
that.total_in += len;
return len;
},
// Flush as much pending output as possible. All deflate() output goes
// through this function so some applications may wish to modify it
// to avoid allocating a large strm->next_out buffer and copying into it.
// (See also read_buf()).
flush_pending : function() {
var that = this;
var len = that.dstate.pending;
if (len > that.avail_out)
len = that.avail_out;
if (len === 0)
return;
// if (that.dstate.pending_buf.length <= that.dstate.pending_out || that.next_out.length <= that.next_out_index
// || that.dstate.pending_buf.length < (that.dstate.pending_out + len) || that.next_out.length < (that.next_out_index +
// len)) {
// console.log(that.dstate.pending_buf.length + ", " + that.dstate.pending_out + ", " + that.next_out.length + ", " +
// that.next_out_index + ", " + len);
// console.log("avail_out=" + that.avail_out);
// }
that.next_out.set(that.dstate.pending_buf.subarray(that.dstate.pending_out, that.dstate.pending_out + len), that.next_out_index);
that.next_out_index += len;
that.dstate.pending_out += len;
that.total_out += len;
that.avail_out -= len;
that.dstate.pending -= len;
if (that.dstate.pending === 0) {
that.dstate.pending_out = 0;
}
}
};
// Deflater
function Deflater(options) {
var that = this;
var z = new ZStream();
var bufsize = 512;
var flush = Z_NO_FLUSH;
var buf = new Uint8Array(bufsize);
var level = options ? options.level : Z_DEFAULT_COMPRESSION;
if (typeof level == "undefined")
level = Z_DEFAULT_COMPRESSION;
z.deflateInit(level);
z.next_out = buf;
that.append = function(data, onprogress) {
var err, buffers = [], lastIndex = 0, bufferIndex = 0, bufferSize = 0, array;
if (!data.length)
return;
z.next_in_index = 0;
z.next_in = data;
z.avail_in = data.length;
do {
z.next_out_index = 0;
z.avail_out = bufsize;
err = z.deflate(flush);
if (err != Z_OK)
throw new Error("deflating: " + z.msg);
if (z.next_out_index)
if (z.next_out_index == bufsize)
buffers.push(new Uint8Array(buf));
else
buffers.push(new Uint8Array(buf.subarray(0, z.next_out_index)));
bufferSize += z.next_out_index;
if (onprogress && z.next_in_index > 0 && z.next_in_index != lastIndex) {
onprogress(z.next_in_index);
lastIndex = z.next_in_index;
}
} while (z.avail_in > 0 || z.avail_out === 0);
array = new Uint8Array(bufferSize);
buffers.forEach(function(chunk) {
array.set(chunk, bufferIndex);
bufferIndex += chunk.length;
});
return array;
};
that.flush = function() {
var err, buffers = [], bufferIndex = 0, bufferSize = 0, array;
do {
z.next_out_index = 0;
z.avail_out = bufsize;
err = z.deflate(Z_FINISH);
if (err != Z_STREAM_END && err != Z_OK)
throw new Error("deflating: " + z.msg);
if (bufsize - z.avail_out > 0)
buffers.push(new Uint8Array(buf.subarray(0, z.next_out_index)));
bufferSize += z.next_out_index;
} while (z.avail_in > 0 || z.avail_out === 0);
z.deflateEnd();
array = new Uint8Array(bufferSize);
buffers.forEach(function(chunk) {
array.set(chunk, bufferIndex);
bufferIndex += chunk.length;
});
return array;
};
}
// 'zip' may not be defined in z-worker and some tests
var env = global.zip || global;
env.Deflater = env._jzlib_Deflater = Deflater;
})(this);
/*
Copyright (c) 2013 Gildas Lormeau. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the distribution.
3. The names of the authors may not be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* This program is based on JZlib 1.0.2 ymnk, JCraft,Inc.
* JZlib is based on zlib-1.1.3, so all credit should go authors
* Jean-loup Gailly(jloup@gzip.org) and Mark Adler(madler@alumni.caltech.edu)
* and contributors of zlib.
*/
(function(global) {
"use strict";
// Global
var MAX_BITS = 15;
var Z_OK = 0;
var Z_STREAM_END = 1;
var Z_NEED_DICT = 2;
var Z_STREAM_ERROR = -2;
var Z_DATA_ERROR = -3;
var Z_MEM_ERROR = -4;
var Z_BUF_ERROR = -5;
var inflate_mask = [ 0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000f, 0x0000001f, 0x0000003f, 0x0000007f, 0x000000ff, 0x000001ff, 0x000003ff,
0x000007ff, 0x00000fff, 0x00001fff, 0x00003fff, 0x00007fff, 0x0000ffff ];
var MANY = 1440;
// JZlib version : "1.0.2"
var Z_NO_FLUSH = 0;
var Z_FINISH = 4;
// InfTree
var fixed_bl = 9;
var fixed_bd = 5;
var fixed_tl = [ 96, 7, 256, 0, 8, 80, 0, 8, 16, 84, 8, 115, 82, 7, 31, 0, 8, 112, 0, 8, 48, 0, 9, 192, 80, 7, 10, 0, 8, 96, 0, 8, 32, 0, 9, 160, 0, 8, 0,
0, 8, 128, 0, 8, 64, 0, 9, 224, 80, 7, 6, 0, 8, 88, 0, 8, 24, 0, 9, 144, 83, 7, 59, 0, 8, 120, 0, 8, 56, 0, 9, 208, 81, 7, 17, 0, 8, 104, 0, 8, 40,
0, 9, 176, 0, 8, 8, 0, 8, 136, 0, 8, 72, 0, 9, 240, 80, 7, 4, 0, 8, 84, 0, 8, 20, 85, 8, 227, 83, 7, 43, 0, 8, 116, 0, 8, 52, 0, 9, 200, 81, 7, 13,
0, 8, 100, 0, 8, 36, 0, 9, 168, 0, 8, 4, 0, 8, 132, 0, 8, 68, 0, 9, 232, 80, 7, 8, 0, 8, 92, 0, 8, 28, 0, 9, 152, 84, 7, 83, 0, 8, 124, 0, 8, 60,
0, 9, 216, 82, 7, 23, 0, 8, 108, 0, 8, 44, 0, 9, 184, 0, 8, 12, 0, 8, 140, 0, 8, 76, 0, 9, 248, 80, 7, 3, 0, 8, 82, 0, 8, 18, 85, 8, 163, 83, 7,
35, 0, 8, 114, 0, 8, 50, 0, 9, 196, 81, 7, 11, 0, 8, 98, 0, 8, 34, 0, 9, 164, 0, 8, 2, 0, 8, 130, 0, 8, 66, 0, 9, 228, 80, 7, 7, 0, 8, 90, 0, 8,
26, 0, 9, 148, 84, 7, 67, 0, 8, 122, 0, 8, 58, 0, 9, 212, 82, 7, 19, 0, 8, 106, 0, 8, 42, 0, 9, 180, 0, 8, 10, 0, 8, 138, 0, 8, 74, 0, 9, 244, 80,
7, 5, 0, 8, 86, 0, 8, 22, 192, 8, 0, 83, 7, 51, 0, 8, 118, 0, 8, 54, 0, 9, 204, 81, 7, 15, 0, 8, 102, 0, 8, 38, 0, 9, 172, 0, 8, 6, 0, 8, 134, 0,
8, 70, 0, 9, 236, 80, 7, 9, 0, 8, 94, 0, 8, 30, 0, 9, 156, 84, 7, 99, 0, 8, 126, 0, 8, 62, 0, 9, 220, 82, 7, 27, 0, 8, 110, 0, 8, 46, 0, 9, 188, 0,
8, 14, 0, 8, 142, 0, 8, 78, 0, 9, 252, 96, 7, 256, 0, 8, 81, 0, 8, 17, 85, 8, 131, 82, 7, 31, 0, 8, 113, 0, 8, 49, 0, 9, 194, 80, 7, 10, 0, 8, 97,
0, 8, 33, 0, 9, 162, 0, 8, 1, 0, 8, 129, 0, 8, 65, 0, 9, 226, 80, 7, 6, 0, 8, 89, 0, 8, 25, 0, 9, 146, 83, 7, 59, 0, 8, 121, 0, 8, 57, 0, 9, 210,
81, 7, 17, 0, 8, 105, 0, 8, 41, 0, 9, 178, 0, 8, 9, 0, 8, 137, 0, 8, 73, 0, 9, 242, 80, 7, 4, 0, 8, 85, 0, 8, 21, 80, 8, 258, 83, 7, 43, 0, 8, 117,
0, 8, 53, 0, 9, 202, 81, 7, 13, 0, 8, 101, 0, 8, 37, 0, 9, 170, 0, 8, 5, 0, 8, 133, 0, 8, 69, 0, 9, 234, 80, 7, 8, 0, 8, 93, 0, 8, 29, 0, 9, 154,
84, 7, 83, 0, 8, 125, 0, 8, 61, 0, 9, 218, 82, 7, 23, 0, 8, 109, 0, 8, 45, 0, 9, 186, 0, 8, 13, 0, 8, 141, 0, 8, 77, 0, 9, 250, 80, 7, 3, 0, 8, 83,
0, 8, 19, 85, 8, 195, 83, 7, 35, 0, 8, 115, 0, 8, 51, 0, 9, 198, 81, 7, 11, 0, 8, 99, 0, 8, 35, 0, 9, 166, 0, 8, 3, 0, 8, 131, 0, 8, 67, 0, 9, 230,
80, 7, 7, 0, 8, 91, 0, 8, 27, 0, 9, 150, 84, 7, 67, 0, 8, 123, 0, 8, 59, 0, 9, 214, 82, 7, 19, 0, 8, 107, 0, 8, 43, 0, 9, 182, 0, 8, 11, 0, 8, 139,
0, 8, 75, 0, 9, 246, 80, 7, 5, 0, 8, 87, 0, 8, 23, 192, 8, 0, 83, 7, 51, 0, 8, 119, 0, 8, 55, 0, 9, 206, 81, 7, 15, 0, 8, 103, 0, 8, 39, 0, 9, 174,
0, 8, 7, 0, 8, 135, 0, 8, 71, 0, 9, 238, 80, 7, 9, 0, 8, 95, 0, 8, 31, 0, 9, 158, 84, 7, 99, 0, 8, 127, 0, 8, 63, 0, 9, 222, 82, 7, 27, 0, 8, 111,
0, 8, 47, 0, 9, 190, 0, 8, 15, 0, 8, 143, 0, 8, 79, 0, 9, 254, 96, 7, 256, 0, 8, 80, 0, 8, 16, 84, 8, 115, 82, 7, 31, 0, 8, 112, 0, 8, 48, 0, 9,
193, 80, 7, 10, 0, 8, 96, 0, 8, 32, 0, 9, 161, 0, 8, 0, 0, 8, 128, 0, 8, 64, 0, 9, 225, 80, 7, 6, 0, 8, 88, 0, 8, 24, 0, 9, 145, 83, 7, 59, 0, 8,
120, 0, 8, 56, 0, 9, 209, 81, 7, 17, 0, 8, 104, 0, 8, 40, 0, 9, 177, 0, 8, 8, 0, 8, 136, 0, 8, 72, 0, 9, 241, 80, 7, 4, 0, 8, 84, 0, 8, 20, 85, 8,
227, 83, 7, 43, 0, 8, 116, 0, 8, 52, 0, 9, 201, 81, 7, 13, 0, 8, 100, 0, 8, 36, 0, 9, 169, 0, 8, 4, 0, 8, 132, 0, 8, 68, 0, 9, 233, 80, 7, 8, 0, 8,
92, 0, 8, 28, 0, 9, 153, 84, 7, 83, 0, 8, 124, 0, 8, 60, 0, 9, 217, 82, 7, 23, 0, 8, 108, 0, 8, 44, 0, 9, 185, 0, 8, 12, 0, 8, 140, 0, 8, 76, 0, 9,
249, 80, 7, 3, 0, 8, 82, 0, 8, 18, 85, 8, 163, 83, 7, 35, 0, 8, 114, 0, 8, 50, 0, 9, 197, 81, 7, 11, 0, 8, 98, 0, 8, 34, 0, 9, 165, 0, 8, 2, 0, 8,
130, 0, 8, 66, 0, 9, 229, 80, 7, 7, 0, 8, 90, 0, 8, 26, 0, 9, 149, 84, 7, 67, 0, 8, 122, 0, 8, 58, 0, 9, 213, 82, 7, 19, 0, 8, 106, 0, 8, 42, 0, 9,
181, 0, 8, 10, 0, 8, 138, 0, 8, 74, 0, 9, 245, 80, 7, 5, 0, 8, 86, 0, 8, 22, 192, 8, 0, 83, 7, 51, 0, 8, 118, 0, 8, 54, 0, 9, 205, 81, 7, 15, 0, 8,
102, 0, 8, 38, 0, 9, 173, 0, 8, 6, 0, 8, 134, 0, 8, 70, 0, 9, 237, 80, 7, 9, 0, 8, 94, 0, 8, 30, 0, 9, 157, 84, 7, 99, 0, 8, 126, 0, 8, 62, 0, 9,
221, 82, 7, 27, 0, 8, 110, 0, 8, 46, 0, 9, 189, 0, 8, 14, 0, 8, 142, 0, 8, 78, 0, 9, 253, 96, 7, 256, 0, 8, 81, 0, 8, 17, 85, 8, 131, 82, 7, 31, 0,
8, 113, 0, 8, 49, 0, 9, 195, 80, 7, 10, 0, 8, 97, 0, 8, 33, 0, 9, 163, 0, 8, 1, 0, 8, 129, 0, 8, 65, 0, 9, 227, 80, 7, 6, 0, 8, 89, 0, 8, 25, 0, 9,
147, 83, 7, 59, 0, 8, 121, 0, 8, 57, 0, 9, 211, 81, 7, 17, 0, 8, 105, 0, 8, 41, 0, 9, 179, 0, 8, 9, 0, 8, 137, 0, 8, 73, 0, 9, 243, 80, 7, 4, 0, 8,
85, 0, 8, 21, 80, 8, 258, 83, 7, 43, 0, 8, 117, 0, 8, 53, 0, 9, 203, 81, 7, 13, 0, 8, 101, 0, 8, 37, 0, 9, 171, 0, 8, 5, 0, 8, 133, 0, 8, 69, 0, 9,
235, 80, 7, 8, 0, 8, 93, 0, 8, 29, 0, 9, 155, 84, 7, 83, 0, 8, 125, 0, 8, 61, 0, 9, 219, 82, 7, 23, 0, 8, 109, 0, 8, 45, 0, 9, 187, 0, 8, 13, 0, 8,
141, 0, 8, 77, 0, 9, 251, 80, 7, 3, 0, 8, 83, 0, 8, 19, 85, 8, 195, 83, 7, 35, 0, 8, 115, 0, 8, 51, 0, 9, 199, 81, 7, 11, 0, 8, 99, 0, 8, 35, 0, 9,
167, 0, 8, 3, 0, 8, 131, 0, 8, 67, 0, 9, 231, 80, 7, 7, 0, 8, 91, 0, 8, 27, 0, 9, 151, 84, 7, 67, 0, 8, 123, 0, 8, 59, 0, 9, 215, 82, 7, 19, 0, 8,
107, 0, 8, 43, 0, 9, 183, 0, 8, 11, 0, 8, 139, 0, 8, 75, 0, 9, 247, 80, 7, 5, 0, 8, 87, 0, 8, 23, 192, 8, 0, 83, 7, 51, 0, 8, 119, 0, 8, 55, 0, 9,
207, 81, 7, 15, 0, 8, 103, 0, 8, 39, 0, 9, 175, 0, 8, 7, 0, 8, 135, 0, 8, 71, 0, 9, 239, 80, 7, 9, 0, 8, 95, 0, 8, 31, 0, 9, 159, 84, 7, 99, 0, 8,
127, 0, 8, 63, 0, 9, 223, 82, 7, 27, 0, 8, 111, 0, 8, 47, 0, 9, 191, 0, 8, 15, 0, 8, 143, 0, 8, 79, 0, 9, 255 ];
var fixed_td = [ 80, 5, 1, 87, 5, 257, 83, 5, 17, 91, 5, 4097, 81, 5, 5, 89, 5, 1025, 85, 5, 65, 93, 5, 16385, 80, 5, 3, 88, 5, 513, 84, 5, 33, 92, 5,
8193, 82, 5, 9, 90, 5, 2049, 86, 5, 129, 192, 5, 24577, 80, 5, 2, 87, 5, 385, 83, 5, 25, 91, 5, 6145, 81, 5, 7, 89, 5, 1537, 85, 5, 97, 93, 5,
24577, 80, 5, 4, 88, 5, 769, 84, 5, 49, 92, 5, 12289, 82, 5, 13, 90, 5, 3073, 86, 5, 193, 192, 5, 24577 ];
// Tables for deflate from PKZIP's appnote.txt.
var cplens = [ // Copy lengths for literal codes 257..285
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 ];
// see note #13 above about 258
var cplext = [ // Extra bits for literal codes 257..285
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 112, 112 // 112==invalid
];
var cpdist = [ // Copy offsets for distance codes 0..29
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577 ];
var cpdext = [ // Extra bits for distance codes
0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13 ];
// If BMAX needs to be larger than 16, then h and x[] should be uLong.
var BMAX = 15; // maximum bit length of any code
function InfTree() {
var that = this;
var hn; // hufts used in space
var v; // work area for huft_build
var c; // bit length count table
var r; // table entry for structure assignment
var u; // table stack
var x; // bit offsets, then code stack
function huft_build(b, // code lengths in bits (all assumed <=
// BMAX)
bindex, n, // number of codes (assumed <= 288)
s, // number of simple-valued codes (0..s-1)
d, // list of base values for non-simple codes
e, // list of extra bits for non-simple codes
t, // result: starting table
m, // maximum lookup bits, returns actual
hp,// space for trees
hn,// hufts used in space
v // working area: values in order of bit length
) {
// Given a list of code lengths and a maximum table size, make a set of
// tables to decode that set of codes. Return Z_OK on success,
// Z_BUF_ERROR
// if the given code set is incomplete (the tables are still built in
// this
// case), Z_DATA_ERROR if the input is invalid (an over-subscribed set
// of
// lengths), or Z_MEM_ERROR if not enough memory.
var a; // counter for codes of length k
var f; // i repeats in table every f entries
var g; // maximum code length
var h; // table level
var i; // counter, current code
var j; // counter
var k; // number of bits in current code
var l; // bits per table (returned in m)
var mask; // (1 << w) - 1, to avoid cc -O bug on HP
var p; // pointer into c[], b[], or v[]
var q; // points to current table
var w; // bits before this table == (l * h)
var xp; // pointer into x
var y; // number of dummy codes added
var z; // number of entries in current table
// Generate counts for each bit length
p = 0;
i = n;
do {
c[b[bindex + p]]++;
p++;
i--; // assume all entries <= BMAX
} while (i !== 0);
if (c[0] == n) { // null input--all zero length codes
t[0] = -1;
m[0] = 0;
return Z_OK;
}
// Find minimum and maximum length, bound *m by those
l = m[0];
for (j = 1; j <= BMAX; j++)
if (c[j] !== 0)
break;
k = j; // minimum code length
if (l < j) {
l = j;
}
for (i = BMAX; i !== 0; i--) {
if (c[i] !== 0)
break;
}
g = i; // maximum code length
if (l > i) {
l = i;
}
m[0] = l;
// Adjust last length count to fill out codes, if needed
for (y = 1 << j; j < i; j++, y <<= 1) {
if ((y -= c[j]) < 0) {
return Z_DATA_ERROR;
}
}
if ((y -= c[i]) < 0) {
return Z_DATA_ERROR;
}
c[i] += y;
// Generate starting offsets into the value table for each length
x[1] = j = 0;
p = 1;
xp = 2;
while (--i !== 0) { // note that i == g from above
x[xp] = (j += c[p]);
xp++;
p++;
}
// Make a table of values in order of bit lengths
i = 0;
p = 0;
do {
if ((j = b[bindex + p]) !== 0) {
v[x[j]++] = i;
}
p++;
} while (++i < n);
n = x[g]; // set n to length of v
// Generate the Huffman codes and for each, make the table entries
x[0] = i = 0; // first Huffman code is zero
p = 0; // grab values in bit order
h = -1; // no tables yet--level -1
w = -l; // bits decoded == (l * h)
u[0] = 0; // just to keep compilers happy
q = 0; // ditto
z = 0; // ditto
// go through the bit lengths (k already is bits in shortest code)
for (; k <= g; k++) {
a = c[k];
while (a-- !== 0) {
// here i is the Huffman code of length k bits for value *p
// make tables up to required level
while (k > w + l) {
h++;
w += l; // previous table always l bits
// compute minimum size table less than or equal to l bits
z = g - w;
z = (z > l) ? l : z; // table size upper limit
if ((f = 1 << (j = k - w)) > a + 1) { // try a k-w bit table
// too few codes for
// k-w bit table
f -= a + 1; // deduct codes from patterns left
xp = k;
if (j < z) {
while (++j < z) { // try smaller tables up to z bits
if ((f <<= 1) <= c[++xp])
break; // enough codes to use up j bits
f -= c[xp]; // else deduct codes from patterns
}
}
}
z = 1 << j; // table entries for j-bit table
// allocate new table
if (hn[0] + z > MANY) { // (note: doesn't matter for fixed)
return Z_DATA_ERROR; // overflow of MANY
}
u[h] = q = /* hp+ */hn[0]; // DEBUG
hn[0] += z;
// connect to last table, if there is one
if (h !== 0) {
x[h] = i; // save pattern for backing up
r[0] = /* (byte) */j; // bits in this table
r[1] = /* (byte) */l; // bits to dump before this table
j = i >>> (w - l);
r[2] = /* (int) */(q - u[h - 1] - j); // offset to this table
hp.set(r, (u[h - 1] + j) * 3);
// to
// last
// table
} else {
t[0] = q; // first table is returned result
}
}
// set up table entry in r
r[1] = /* (byte) */(k - w);
if (p >= n) {
r[0] = 128 + 64; // out of values--invalid code
} else if (v[p] < s) {
r[0] = /* (byte) */(v[p] < 256 ? 0 : 32 + 64); // 256 is
// end-of-block
r[2] = v[p++]; // simple code is just the value
} else {
r[0] = /* (byte) */(e[v[p] - s] + 16 + 64); // non-simple--look
// up in lists
r[2] = d[v[p++] - s];
}
// fill code-like entries with r
f = 1 << (k - w);
for (j = i >>> w; j < z; j += f) {
hp.set(r, (q + j) * 3);
}
// backwards increment the k-bit code i
for (j = 1 << (k - 1); (i & j) !== 0; j >>>= 1) {
i ^= j;
}
i ^= j;
// backup over finished tables
mask = (1 << w) - 1; // needed on HP, cc -O bug
while ((i & mask) != x[h]) {
h--; // don't need to update q
w -= l;
mask = (1 << w) - 1;
}
}
}
// Return Z_BUF_ERROR if we were given an incomplete table
return y !== 0 && g != 1 ? Z_BUF_ERROR : Z_OK;
}
function initWorkArea(vsize) {
var i;
if (!hn) {
hn = []; // []; //new Array(1);
v = []; // new Array(vsize);
c = new Int32Array(BMAX + 1); // new Array(BMAX + 1);
r = []; // new Array(3);
u = new Int32Array(BMAX); // new Array(BMAX);
x = new Int32Array(BMAX + 1); // new Array(BMAX + 1);
}
if (v.length < vsize) {
v = []; // new Array(vsize);
}
for (i = 0; i < vsize; i++) {
v[i] = 0;
}
for (i = 0; i < BMAX + 1; i++) {
c[i] = 0;
}
for (i = 0; i < 3; i++) {
r[i] = 0;
}
// for(int i=0; i<BMAX; i++){u[i]=0;}
u.set(c.subarray(0, BMAX), 0);
// for(int i=0; i<BMAX+1; i++){x[i]=0;}
x.set(c.subarray(0, BMAX + 1), 0);
}
that.inflate_trees_bits = function(c, // 19 code lengths
bb, // bits tree desired/actual depth
tb, // bits tree result
hp, // space for trees
z // for messages
) {
var result;
initWorkArea(19);
hn[0] = 0;
result = huft_build(c, 0, 19, 19, null, null, tb, bb, hp, hn, v);
if (result == Z_DATA_ERROR) {
z.msg = "oversubscribed dynamic bit lengths tree";
} else if (result == Z_BUF_ERROR || bb[0] === 0) {
z.msg = "incomplete dynamic bit lengths tree";
result = Z_DATA_ERROR;
}
return result;
};
that.inflate_trees_dynamic = function(nl, // number of literal/length codes
nd, // number of distance codes
c, // that many (total) code lengths
bl, // literal desired/actual bit depth
bd, // distance desired/actual bit depth
tl, // literal/length tree result
td, // distance tree result
hp, // space for trees
z // for messages
) {
var result;
// build literal/length tree
initWorkArea(288);
hn[0] = 0;
result = huft_build(c, 0, nl, 257, cplens, cplext, tl, bl, hp, hn, v);
if (result != Z_OK || bl[0] === 0) {
if (result == Z_DATA_ERROR) {
z.msg = "oversubscribed literal/length tree";
} else if (result != Z_MEM_ERROR) {
z.msg = "incomplete literal/length tree";
result = Z_DATA_ERROR;
}
return result;
}
// build distance tree
initWorkArea(288);
result = huft_build(c, nl, nd, 0, cpdist, cpdext, td, bd, hp, hn, v);
if (result != Z_OK || (bd[0] === 0 && nl > 257)) {
if (result == Z_DATA_ERROR) {
z.msg = "oversubscribed distance tree";
} else if (result == Z_BUF_ERROR) {
z.msg = "incomplete distance tree";
result = Z_DATA_ERROR;
} else if (result != Z_MEM_ERROR) {
z.msg = "empty distance tree with lengths";
result = Z_DATA_ERROR;
}
return result;
}
return Z_OK;
};
}
InfTree.inflate_trees_fixed = function(bl, // literal desired/actual bit depth
bd, // distance desired/actual bit depth
tl,// literal/length tree result
td// distance tree result
) {
bl[0] = fixed_bl;
bd[0] = fixed_bd;
tl[0] = fixed_tl;
td[0] = fixed_td;
return Z_OK;
};
// InfCodes
// waiting for "i:"=input,
// "o:"=output,
// "x:"=nothing
var START = 0; // x: set up for LEN
var LEN = 1; // i: get length/literal/eob next
var LENEXT = 2; // i: getting length extra (have base)
var DIST = 3; // i: get distance next
var DISTEXT = 4;// i: getting distance extra
var COPY = 5; // o: copying bytes in window, waiting
// for space
var LIT = 6; // o: got literal, waiting for output
// space
var WASH = 7; // o: got eob, possibly still output
// waiting
var END = 8; // x: got eob and all data flushed
var BADCODE = 9;// x: got error
function InfCodes() {
var that = this;
var mode; // current inflate_codes mode
// mode dependent information
var len = 0;
var tree; // pointer into tree
var tree_index = 0;
var need = 0; // bits needed
var lit = 0;
// if EXT or COPY, where and how much
var get = 0; // bits to get for extra
var dist = 0; // distance back to copy from
var lbits = 0; // ltree bits decoded per branch
var dbits = 0; // dtree bits decoder per branch
var ltree; // literal/length/eob tree
var ltree_index = 0; // literal/length/eob tree
var dtree; // distance tree
var dtree_index = 0; // distance tree
// Called with number of bytes left to write in window at least 258
// (the maximum string length) and number of input bytes available
// at least ten. The ten bytes are six bytes for the longest length/
// distance pair plus four bytes for overloading the bit buffer.
function inflate_fast(bl, bd, tl, tl_index, td, td_index, s, z) {
var t; // temporary pointer
var tp; // temporary pointer
var tp_index; // temporary pointer
var e; // extra bits or operation
var b; // bit buffer
var k; // bits in bit buffer
var p; // input data pointer
var n; // bytes available there
var q; // output window write pointer
var m; // bytes to end of window or read pointer
var ml; // mask for literal/length tree
var md; // mask for distance tree
var c; // bytes to copy
var d; // distance back to copy from
var r; // copy source pointer
var tp_index_t_3; // (tp_index+t)*3
// load input, output, bit values
p = z.next_in_index;
n = z.avail_in;
b = s.bitb;
k = s.bitk;
q = s.write;
m = q < s.read ? s.read - q - 1 : s.end - q;
// initialize masks
ml = inflate_mask[bl];
md = inflate_mask[bd];
// do until not enough input or output space for fast loop
do { // assume called with m >= 258 && n >= 10
// get literal/length code
while (k < (20)) { // max bits for literal/length code
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
t = b & ml;
tp = tl;
tp_index = tl_index;
tp_index_t_3 = (tp_index + t) * 3;
if ((e = tp[tp_index_t_3]) === 0) {
b >>= (tp[tp_index_t_3 + 1]);
k -= (tp[tp_index_t_3 + 1]);
s.window[q++] = /* (byte) */tp[tp_index_t_3 + 2];
m--;
continue;
}
do {
b >>= (tp[tp_index_t_3 + 1]);
k -= (tp[tp_index_t_3 + 1]);
if ((e & 16) !== 0) {
e &= 15;
c = tp[tp_index_t_3 + 2] + (/* (int) */b & inflate_mask[e]);
b >>= e;
k -= e;
// decode distance base of block to copy
while (k < (15)) { // max bits for distance code
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
t = b & md;
tp = td;
tp_index = td_index;
tp_index_t_3 = (tp_index + t) * 3;
e = tp[tp_index_t_3];
do {
b >>= (tp[tp_index_t_3 + 1]);
k -= (tp[tp_index_t_3 + 1]);
if ((e & 16) !== 0) {
// get extra bits to add to distance base
e &= 15;
while (k < (e)) { // get extra bits (up to 13)
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
d = tp[tp_index_t_3 + 2] + (b & inflate_mask[e]);
b >>= (e);
k -= (e);
// do the copy
m -= c;
if (q >= d) { // offset before dest
// just copy
r = q - d;
if (q - r > 0 && 2 > (q - r)) {
s.window[q++] = s.window[r++]; // minimum
// count is
// three,
s.window[q++] = s.window[r++]; // so unroll
// loop a
// little
c -= 2;
} else {
s.window.set(s.window.subarray(r, r + 2), q);
q += 2;
r += 2;
c -= 2;
}
} else { // else offset after destination
r = q - d;
do {
r += s.end; // force pointer in window
} while (r < 0); // covers invalid distances
e = s.end - r;
if (c > e) { // if source crosses,
c -= e; // wrapped copy
if (q - r > 0 && e > (q - r)) {
do {
s.window[q++] = s.window[r++];
} while (--e !== 0);
} else {
s.window.set(s.window.subarray(r, r + e), q);
q += e;
r += e;
e = 0;
}
r = 0; // copy rest from start of window
}
}
// copy all or what's left
if (q - r > 0 && c > (q - r)) {
do {
s.window[q++] = s.window[r++];
} while (--c !== 0);
} else {
s.window.set(s.window.subarray(r, r + c), q);
q += c;
r += c;
c = 0;
}
break;
} else if ((e & 64) === 0) {
t += tp[tp_index_t_3 + 2];
t += (b & inflate_mask[e]);
tp_index_t_3 = (tp_index + t) * 3;
e = tp[tp_index_t_3];
} else {
z.msg = "invalid distance code";
c = z.avail_in - n;
c = (k >> 3) < c ? k >> 3 : c;
n += c;
p -= c;
k -= c << 3;
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return Z_DATA_ERROR;
}
} while (true);
break;
}
if ((e & 64) === 0) {
t += tp[tp_index_t_3 + 2];
t += (b & inflate_mask[e]);
tp_index_t_3 = (tp_index + t) * 3;
if ((e = tp[tp_index_t_3]) === 0) {
b >>= (tp[tp_index_t_3 + 1]);
k -= (tp[tp_index_t_3 + 1]);
s.window[q++] = /* (byte) */tp[tp_index_t_3 + 2];
m--;
break;
}
} else if ((e & 32) !== 0) {
c = z.avail_in - n;
c = (k >> 3) < c ? k >> 3 : c;
n += c;
p -= c;
k -= c << 3;
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return Z_STREAM_END;
} else {
z.msg = "invalid literal/length code";
c = z.avail_in - n;
c = (k >> 3) < c ? k >> 3 : c;
n += c;
p -= c;
k -= c << 3;
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return Z_DATA_ERROR;
}
} while (true);
} while (m >= 258 && n >= 10);
// not enough input or output--restore pointers and return
c = z.avail_in - n;
c = (k >> 3) < c ? k >> 3 : c;
n += c;
p -= c;
k -= c << 3;
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return Z_OK;
}
that.init = function(bl, bd, tl, tl_index, td, td_index) {
mode = START;
lbits = /* (byte) */bl;
dbits = /* (byte) */bd;
ltree = tl;
ltree_index = tl_index;
dtree = td;
dtree_index = td_index;
tree = null;
};
that.proc = function(s, z, r) {
var j; // temporary storage
var tindex; // temporary pointer
var e; // extra bits or operation
var b = 0; // bit buffer
var k = 0; // bits in bit buffer
var p = 0; // input data pointer
var n; // bytes available there
var q; // output window write pointer
var m; // bytes to end of window or read pointer
var f; // pointer to copy strings from
// copy input/output information to locals (UPDATE macro restores)
p = z.next_in_index;
n = z.avail_in;
b = s.bitb;
k = s.bitk;
q = s.write;
m = q < s.read ? s.read - q - 1 : s.end - q;
// process input and output based on current state
while (true) {
switch (mode) {
// waiting for "i:"=input, "o:"=output, "x:"=nothing
case START: // x: set up for LEN
if (m >= 258 && n >= 10) {
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
r = inflate_fast(lbits, dbits, ltree, ltree_index, dtree, dtree_index, s, z);
p = z.next_in_index;
n = z.avail_in;
b = s.bitb;
k = s.bitk;
q = s.write;
m = q < s.read ? s.read - q - 1 : s.end - q;
if (r != Z_OK) {
mode = r == Z_STREAM_END ? WASH : BADCODE;
break;
}
}
need = lbits;
tree = ltree;
tree_index = ltree_index;
mode = LEN;
/* falls through */
case LEN: // i: get length/literal/eob next
j = need;
while (k < (j)) {
if (n !== 0)
r = Z_OK;
else {
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
}
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
tindex = (tree_index + (b & inflate_mask[j])) * 3;
b >>>= (tree[tindex + 1]);
k -= (tree[tindex + 1]);
e = tree[tindex];
if (e === 0) { // literal
lit = tree[tindex + 2];
mode = LIT;
break;
}
if ((e & 16) !== 0) { // length
get = e & 15;
len = tree[tindex + 2];
mode = LENEXT;
break;
}
if ((e & 64) === 0) { // next table
need = e;
tree_index = tindex / 3 + tree[tindex + 2];
break;
}
if ((e & 32) !== 0) { // end of block
mode = WASH;
break;
}
mode = BADCODE; // invalid code
z.msg = "invalid literal/length code";
r = Z_DATA_ERROR;
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
case LENEXT: // i: getting length extra (have base)
j = get;
while (k < (j)) {
if (n !== 0)
r = Z_OK;
else {
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
}
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
len += (b & inflate_mask[j]);
b >>= j;
k -= j;
need = dbits;
tree = dtree;
tree_index = dtree_index;
mode = DIST;
/* falls through */
case DIST: // i: get distance next
j = need;
while (k < (j)) {
if (n !== 0)
r = Z_OK;
else {
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
}
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
tindex = (tree_index + (b & inflate_mask[j])) * 3;
b >>= tree[tindex + 1];
k -= tree[tindex + 1];
e = (tree[tindex]);
if ((e & 16) !== 0) { // distance
get = e & 15;
dist = tree[tindex + 2];
mode = DISTEXT;
break;
}
if ((e & 64) === 0) { // next table
need = e;
tree_index = tindex / 3 + tree[tindex + 2];
break;
}
mode = BADCODE; // invalid code
z.msg = "invalid distance code";
r = Z_DATA_ERROR;
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
case DISTEXT: // i: getting distance extra
j = get;
while (k < (j)) {
if (n !== 0)
r = Z_OK;
else {
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
}
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
dist += (b & inflate_mask[j]);
b >>= j;
k -= j;
mode = COPY;
/* falls through */
case COPY: // o: copying bytes in window, waiting for space
f = q - dist;
while (f < 0) { // modulo window size-"while" instead
f += s.end; // of "if" handles invalid distances
}
while (len !== 0) {
if (m === 0) {
if (q == s.end && s.read !== 0) {
q = 0;
m = q < s.read ? s.read - q - 1 : s.end - q;
}
if (m === 0) {
s.write = q;
r = s.inflate_flush(z, r);
q = s.write;
m = q < s.read ? s.read - q - 1 : s.end - q;
if (q == s.end && s.read !== 0) {
q = 0;
m = q < s.read ? s.read - q - 1 : s.end - q;
}
if (m === 0) {
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
}
}
}
s.window[q++] = s.window[f++];
m--;
if (f == s.end)
f = 0;
len--;
}
mode = START;
break;
case LIT: // o: got literal, waiting for output space
if (m === 0) {
if (q == s.end && s.read !== 0) {
q = 0;
m = q < s.read ? s.read - q - 1 : s.end - q;
}
if (m === 0) {
s.write = q;
r = s.inflate_flush(z, r);
q = s.write;
m = q < s.read ? s.read - q - 1 : s.end - q;
if (q == s.end && s.read !== 0) {
q = 0;
m = q < s.read ? s.read - q - 1 : s.end - q;
}
if (m === 0) {
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
}
}
}
r = Z_OK;
s.window[q++] = /* (byte) */lit;
m--;
mode = START;
break;
case WASH: // o: got eob, possibly more output
if (k > 7) { // return unused byte, if any
k -= 8;
n++;
p--; // can always return one
}
s.write = q;
r = s.inflate_flush(z, r);
q = s.write;
m = q < s.read ? s.read - q - 1 : s.end - q;
if (s.read != s.write) {
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
}
mode = END;
/* falls through */
case END:
r = Z_STREAM_END;
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
case BADCODE: // x: got error
r = Z_DATA_ERROR;
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
default:
r = Z_STREAM_ERROR;
s.bitb = b;
s.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
s.write = q;
return s.inflate_flush(z, r);
}
}
};
that.free = function() {
// ZFREE(z, c);
};
}
// InfBlocks
// Table for deflate from PKZIP's appnote.txt.
var border = [ // Order of the bit length code lengths
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
var TYPE = 0; // get type bits (3, including end bit)
var LENS = 1; // get lengths for stored
var STORED = 2;// processing stored block
var TABLE = 3; // get table lengths
var BTREE = 4; // get bit lengths tree for a dynamic
// block
var DTREE = 5; // get length, distance trees for a
// dynamic block
var CODES = 6; // processing fixed or dynamic block
var DRY = 7; // output remaining window bytes
var DONELOCKS = 8; // finished last block, done
var BADBLOCKS = 9; // ot a data error--stuck here
function InfBlocks(z, w) {
var that = this;
var mode = TYPE; // current inflate_block mode
var left = 0; // if STORED, bytes left to copy
var table = 0; // table lengths (14 bits)
var index = 0; // index into blens (or border)
var blens; // bit lengths of codes
var bb = [ 0 ]; // bit length tree depth
var tb = [ 0 ]; // bit length decoding tree
var codes = new InfCodes(); // if CODES, current state
var last = 0; // true if this block is the last block
var hufts = new Int32Array(MANY * 3); // single malloc for tree space
var check = 0; // check on output
var inftree = new InfTree();
that.bitk = 0; // bits in bit buffer
that.bitb = 0; // bit buffer
that.window = new Uint8Array(w); // sliding window
that.end = w; // one byte after sliding window
that.read = 0; // window read pointer
that.write = 0; // window write pointer
that.reset = function(z, c) {
if (c)
c[0] = check;
// if (mode == BTREE || mode == DTREE) {
// }
if (mode == CODES) {
codes.free(z);
}
mode = TYPE;
that.bitk = 0;
that.bitb = 0;
that.read = that.write = 0;
};
that.reset(z, null);
// copy as much as possible from the sliding window to the output area
that.inflate_flush = function(z, r) {
var n;
var p;
var q;
// local copies of source and destination pointers
p = z.next_out_index;
q = that.read;
// compute number of bytes to copy as far as end of window
n = /* (int) */((q <= that.write ? that.write : that.end) - q);
if (n > z.avail_out)
n = z.avail_out;
if (n !== 0 && r == Z_BUF_ERROR)
r = Z_OK;
// update counters
z.avail_out -= n;
z.total_out += n;
// copy as far as end of window
z.next_out.set(that.window.subarray(q, q + n), p);
p += n;
q += n;
// see if more to copy at beginning of window
if (q == that.end) {
// wrap pointers
q = 0;
if (that.write == that.end)
that.write = 0;
// compute bytes to copy
n = that.write - q;
if (n > z.avail_out)
n = z.avail_out;
if (n !== 0 && r == Z_BUF_ERROR)
r = Z_OK;
// update counters
z.avail_out -= n;
z.total_out += n;
// copy
z.next_out.set(that.window.subarray(q, q + n), p);
p += n;
q += n;
}
// update pointers
z.next_out_index = p;
that.read = q;
// done
return r;
};
that.proc = function(z, r) {
var t; // temporary storage
var b; // bit buffer
var k; // bits in bit buffer
var p; // input data pointer
var n; // bytes available there
var q; // output window write pointer
var m; // bytes to end of window or read pointer
var i;
// copy input/output information to locals (UPDATE macro restores)
// {
p = z.next_in_index;
n = z.avail_in;
b = that.bitb;
k = that.bitk;
// }
// {
q = that.write;
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
// }
// process input based on current state
// DEBUG dtree
while (true) {
switch (mode) {
case TYPE:
while (k < (3)) {
if (n !== 0) {
r = Z_OK;
} else {
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
t = /* (int) */(b & 7);
last = t & 1;
switch (t >>> 1) {
case 0: // stored
// {
b >>>= (3);
k -= (3);
// }
t = k & 7; // go to byte boundary
// {
b >>>= (t);
k -= (t);
// }
mode = LENS; // get length of stored block
break;
case 1: // fixed
// {
var bl = []; // new Array(1);
var bd = []; // new Array(1);
var tl = [ [] ]; // new Array(1);
var td = [ [] ]; // new Array(1);
InfTree.inflate_trees_fixed(bl, bd, tl, td);
codes.init(bl[0], bd[0], tl[0], 0, td[0], 0);
// }
// {
b >>>= (3);
k -= (3);
// }
mode = CODES;
break;
case 2: // dynamic
// {
b >>>= (3);
k -= (3);
// }
mode = TABLE;
break;
case 3: // illegal
// {
b >>>= (3);
k -= (3);
// }
mode = BADBLOCKS;
z.msg = "invalid block type";
r = Z_DATA_ERROR;
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
break;
case LENS:
while (k < (32)) {
if (n !== 0) {
r = Z_OK;
} else {
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
if ((((~b) >>> 16) & 0xffff) != (b & 0xffff)) {
mode = BADBLOCKS;
z.msg = "invalid stored block lengths";
r = Z_DATA_ERROR;
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
left = (b & 0xffff);
b = k = 0; // dump bits
mode = left !== 0 ? STORED : (last !== 0 ? DRY : TYPE);
break;
case STORED:
if (n === 0) {
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
if (m === 0) {
if (q == that.end && that.read !== 0) {
q = 0;
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
}
if (m === 0) {
that.write = q;
r = that.inflate_flush(z, r);
q = that.write;
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
if (q == that.end && that.read !== 0) {
q = 0;
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
}
if (m === 0) {
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
}
}
r = Z_OK;
t = left;
if (t > n)
t = n;
if (t > m)
t = m;
that.window.set(z.read_buf(p, t), q);
p += t;
n -= t;
q += t;
m -= t;
if ((left -= t) !== 0)
break;
mode = last !== 0 ? DRY : TYPE;
break;
case TABLE:
while (k < (14)) {
if (n !== 0) {
r = Z_OK;
} else {
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
table = t = (b & 0x3fff);
if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29) {
mode = BADBLOCKS;
z.msg = "too many length or distance symbols";
r = Z_DATA_ERROR;
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
if (!blens || blens.length < t) {
blens = []; // new Array(t);
} else {
for (i = 0; i < t; i++) {
blens[i] = 0;
}
}
// {
b >>>= (14);
k -= (14);
// }
index = 0;
mode = BTREE;
/* falls through */
case BTREE:
while (index < 4 + (table >>> 10)) {
while (k < (3)) {
if (n !== 0) {
r = Z_OK;
} else {
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
blens[border[index++]] = b & 7;
// {
b >>>= (3);
k -= (3);
// }
}
while (index < 19) {
blens[border[index++]] = 0;
}
bb[0] = 7;
t = inftree.inflate_trees_bits(blens, bb, tb, hufts, z);
if (t != Z_OK) {
r = t;
if (r == Z_DATA_ERROR) {
blens = null;
mode = BADBLOCKS;
}
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
index = 0;
mode = DTREE;
/* falls through */
case DTREE:
while (true) {
t = table;
if (index >= 258 + (t & 0x1f) + ((t >> 5) & 0x1f)) {
break;
}
var j, c;
t = bb[0];
while (k < (t)) {
if (n !== 0) {
r = Z_OK;
} else {
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
// if (tb[0] == -1) {
// System.err.println("null...");
// }
t = hufts[(tb[0] + (b & inflate_mask[t])) * 3 + 1];
c = hufts[(tb[0] + (b & inflate_mask[t])) * 3 + 2];
if (c < 16) {
b >>>= (t);
k -= (t);
blens[index++] = c;
} else { // c == 16..18
i = c == 18 ? 7 : c - 14;
j = c == 18 ? 11 : 3;
while (k < (t + i)) {
if (n !== 0) {
r = Z_OK;
} else {
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
n--;
b |= (z.read_byte(p++) & 0xff) << k;
k += 8;
}
b >>>= (t);
k -= (t);
j += (b & inflate_mask[i]);
b >>>= (i);
k -= (i);
i = index;
t = table;
if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) || (c == 16 && i < 1)) {
blens = null;
mode = BADBLOCKS;
z.msg = "invalid bit length repeat";
r = Z_DATA_ERROR;
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
c = c == 16 ? blens[i - 1] : 0;
do {
blens[i++] = c;
} while (--j !== 0);
index = i;
}
}
tb[0] = -1;
// {
var bl_ = []; // new Array(1);
var bd_ = []; // new Array(1);
var tl_ = []; // new Array(1);
var td_ = []; // new Array(1);
bl_[0] = 9; // must be <= 9 for lookahead assumptions
bd_[0] = 6; // must be <= 9 for lookahead assumptions
t = table;
t = inftree.inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f), blens, bl_, bd_, tl_, td_, hufts, z);
if (t != Z_OK) {
if (t == Z_DATA_ERROR) {
blens = null;
mode = BADBLOCKS;
}
r = t;
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
codes.init(bl_[0], bd_[0], hufts, tl_[0], hufts, td_[0]);
// }
mode = CODES;
/* falls through */
case CODES:
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
if ((r = codes.proc(that, z, r)) != Z_STREAM_END) {
return that.inflate_flush(z, r);
}
r = Z_OK;
codes.free(z);
p = z.next_in_index;
n = z.avail_in;
b = that.bitb;
k = that.bitk;
q = that.write;
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
if (last === 0) {
mode = TYPE;
break;
}
mode = DRY;
/* falls through */
case DRY:
that.write = q;
r = that.inflate_flush(z, r);
q = that.write;
m = /* (int) */(q < that.read ? that.read - q - 1 : that.end - q);
if (that.read != that.write) {
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
mode = DONELOCKS;
/* falls through */
case DONELOCKS:
r = Z_STREAM_END;
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
case BADBLOCKS:
r = Z_DATA_ERROR;
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
default:
r = Z_STREAM_ERROR;
that.bitb = b;
that.bitk = k;
z.avail_in = n;
z.total_in += p - z.next_in_index;
z.next_in_index = p;
that.write = q;
return that.inflate_flush(z, r);
}
}
};
that.free = function(z) {
that.reset(z, null);
that.window = null;
hufts = null;
// ZFREE(z, s);
};
that.set_dictionary = function(d, start, n) {
that.window.set(d.subarray(start, start + n), 0);
that.read = that.write = n;
};
// Returns true if inflate is currently at the end of a block generated
// by Z_SYNC_FLUSH or Z_FULL_FLUSH.
that.sync_point = function() {
return mode == LENS ? 1 : 0;
};
}
// Inflate
// preset dictionary flag in zlib header
var PRESET_DICT = 0x20;
var Z_DEFLATED = 8;
var METHOD = 0; // waiting for method byte
var FLAG = 1; // waiting for flag byte
var DICT4 = 2; // four dictionary check bytes to go
var DICT3 = 3; // three dictionary check bytes to go
var DICT2 = 4; // two dictionary check bytes to go
var DICT1 = 5; // one dictionary check byte to go
var DICT0 = 6; // waiting for inflateSetDictionary
var BLOCKS = 7; // decompressing blocks
var DONE = 12; // finished check, done
var BAD = 13; // got an error--stay here
var mark = [ 0, 0, 0xff, 0xff ];
function Inflate() {
var that = this;
that.mode = 0; // current inflate mode
// mode dependent information
that.method = 0; // if FLAGS, method byte
// if CHECK, check values to compare
that.was = [ 0 ]; // new Array(1); // computed check value
that.need = 0; // stream check value
// if BAD, inflateSync's marker bytes count
that.marker = 0;
// mode independent information
that.wbits = 0; // log2(window size) (8..15, defaults to 15)
// this.blocks; // current inflate_blocks state
function inflateReset(z) {
if (!z || !z.istate)
return Z_STREAM_ERROR;
z.total_in = z.total_out = 0;
z.msg = null;
z.istate.mode = BLOCKS;
z.istate.blocks.reset(z, null);
return Z_OK;
}
that.inflateEnd = function(z) {
if (that.blocks)
that.blocks.free(z);
that.blocks = null;
// ZFREE(z, z->state);
return Z_OK;
};
that.inflateInit = function(z, w) {
z.msg = null;
that.blocks = null;
// set window size
if (w < 8 || w > 15) {
that.inflateEnd(z);
return Z_STREAM_ERROR;
}
that.wbits = w;
z.istate.blocks = new InfBlocks(z, 1 << w);
// reset state
inflateReset(z);
return Z_OK;
};
that.inflate = function(z, f) {
var r;
var b;
if (!z || !z.istate || !z.next_in)
return Z_STREAM_ERROR;
f = f == Z_FINISH ? Z_BUF_ERROR : Z_OK;
r = Z_BUF_ERROR;
while (true) {
// System.out.println("mode: "+z.istate.mode);
switch (z.istate.mode) {
case METHOD:
if (z.avail_in === 0)
return r;
r = f;
z.avail_in--;
z.total_in++;
if (((z.istate.method = z.read_byte(z.next_in_index++)) & 0xf) != Z_DEFLATED) {
z.istate.mode = BAD;
z.msg = "unknown compression method";
z.istate.marker = 5; // can't try inflateSync
break;
}
if ((z.istate.method >> 4) + 8 > z.istate.wbits) {
z.istate.mode = BAD;
z.msg = "invalid window size";
z.istate.marker = 5; // can't try inflateSync
break;
}
z.istate.mode = FLAG;
/* falls through */
case FLAG:
if (z.avail_in === 0)
return r;
r = f;
z.avail_in--;
z.total_in++;
b = (z.read_byte(z.next_in_index++)) & 0xff;
if ((((z.istate.method << 8) + b) % 31) !== 0) {
z.istate.mode = BAD;
z.msg = "incorrect header check";
z.istate.marker = 5; // can't try inflateSync
break;
}
if ((b & PRESET_DICT) === 0) {
z.istate.mode = BLOCKS;
break;
}
z.istate.mode = DICT4;
/* falls through */
case DICT4:
if (z.avail_in === 0)
return r;
r = f;
z.avail_in--;
z.total_in++;
z.istate.need = ((z.read_byte(z.next_in_index++) & 0xff) << 24) & 0xff000000;
z.istate.mode = DICT3;
/* falls through */
case DICT3:
if (z.avail_in === 0)
return r;
r = f;
z.avail_in--;
z.total_in++;
z.istate.need += ((z.read_byte(z.next_in_index++) & 0xff) << 16) & 0xff0000;
z.istate.mode = DICT2;
/* falls through */
case DICT2:
if (z.avail_in === 0)
return r;
r = f;
z.avail_in--;
z.total_in++;
z.istate.need += ((z.read_byte(z.next_in_index++) & 0xff) << 8) & 0xff00;
z.istate.mode = DICT1;
/* falls through */
case DICT1:
if (z.avail_in === 0)
return r;
r = f;
z.avail_in--;
z.total_in++;
z.istate.need += (z.read_byte(z.next_in_index++) & 0xff);
z.istate.mode = DICT0;
return Z_NEED_DICT;
case DICT0:
z.istate.mode = BAD;
z.msg = "need dictionary";
z.istate.marker = 0; // can try inflateSync
return Z_STREAM_ERROR;
case BLOCKS:
r = z.istate.blocks.proc(z, r);
if (r == Z_DATA_ERROR) {
z.istate.mode = BAD;
z.istate.marker = 0; // can try inflateSync
break;
}
if (r == Z_OK) {
r = f;
}
if (r != Z_STREAM_END) {
return r;
}
r = f;
z.istate.blocks.reset(z, z.istate.was);
z.istate.mode = DONE;
/* falls through */
case DONE:
return Z_STREAM_END;
case BAD:
return Z_DATA_ERROR;
default:
return Z_STREAM_ERROR;
}
}
};
that.inflateSetDictionary = function(z, dictionary, dictLength) {
var index = 0;
var length = dictLength;
if (!z || !z.istate || z.istate.mode != DICT0)
return Z_STREAM_ERROR;
if (length >= (1 << z.istate.wbits)) {
length = (1 << z.istate.wbits) - 1;
index = dictLength - length;
}
z.istate.blocks.set_dictionary(dictionary, index, length);
z.istate.mode = BLOCKS;
return Z_OK;
};
that.inflateSync = function(z) {
var n; // number of bytes to look at
var p; // pointer to bytes
var m; // number of marker bytes found in a row
var r, w; // temporaries to save total_in and total_out
// set up
if (!z || !z.istate)
return Z_STREAM_ERROR;
if (z.istate.mode != BAD) {
z.istate.mode = BAD;
z.istate.marker = 0;
}
if ((n = z.avail_in) === 0)
return Z_BUF_ERROR;
p = z.next_in_index;
m = z.istate.marker;
// search
while (n !== 0 && m < 4) {
if (z.read_byte(p) == mark[m]) {
m++;
} else if (z.read_byte(p) !== 0) {
m = 0;
} else {
m = 4 - m;
}
p++;
n--;
}
// restore
z.total_in += p - z.next_in_index;
z.next_in_index = p;
z.avail_in = n;
z.istate.marker = m;
// return no joy or set up to restart on a new block
if (m != 4) {
return Z_DATA_ERROR;
}
r = z.total_in;
w = z.total_out;
inflateReset(z);
z.total_in = r;
z.total_out = w;
z.istate.mode = BLOCKS;
return Z_OK;
};
// Returns true if inflate is currently at the end of a block generated
// by Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
// implementation to provide an additional safety check. PPP uses
// Z_SYNC_FLUSH
// but removes the length bytes of the resulting empty stored block. When
// decompressing, PPP checks that at the end of input packet, inflate is
// waiting for these length bytes.
that.inflateSyncPoint = function(z) {
if (!z || !z.istate || !z.istate.blocks)
return Z_STREAM_ERROR;
return z.istate.blocks.sync_point();
};
}
// ZStream
function ZStream() {
}
ZStream.prototype = {
inflateInit : function(bits) {
var that = this;
that.istate = new Inflate();
if (!bits)
bits = MAX_BITS;
return that.istate.inflateInit(that, bits);
},
inflate : function(f) {
var that = this;
if (!that.istate)
return Z_STREAM_ERROR;
return that.istate.inflate(that, f);
},
inflateEnd : function() {
var that = this;
if (!that.istate)
return Z_STREAM_ERROR;
var ret = that.istate.inflateEnd(that);
that.istate = null;
return ret;
},
inflateSync : function() {
var that = this;
if (!that.istate)
return Z_STREAM_ERROR;
return that.istate.inflateSync(that);
},
inflateSetDictionary : function(dictionary, dictLength) {
var that = this;
if (!that.istate)
return Z_STREAM_ERROR;
return that.istate.inflateSetDictionary(that, dictionary, dictLength);
},
read_byte : function(start) {
var that = this;
return that.next_in.subarray(start, start + 1)[0];
},
read_buf : function(start, size) {
var that = this;
return that.next_in.subarray(start, start + size);
}
};
// Inflater
function Inflater() {
var that = this;
var z = new ZStream();
var bufsize = 512;
var flush = Z_NO_FLUSH;
var buf = new Uint8Array(bufsize);
var nomoreinput = false;
z.inflateInit();
z.next_out = buf;
that.append = function(data, onprogress) {
var err, buffers = [], lastIndex = 0, bufferIndex = 0, bufferSize = 0, array;
if (data.length === 0)
return;
z.next_in_index = 0;
z.next_in = data;
z.avail_in = data.length;
do {
z.next_out_index = 0;
z.avail_out = bufsize;
if ((z.avail_in === 0) && (!nomoreinput)) { // if buffer is empty and more input is available, refill it
z.next_in_index = 0;
nomoreinput = true;
}
err = z.inflate(flush);
if (nomoreinput && (err === Z_BUF_ERROR)) {
if (z.avail_in !== 0)
throw new Error("inflating: bad input");
} else if (err !== Z_OK && err !== Z_STREAM_END)
throw new Error("inflating: " + z.msg);
if ((nomoreinput || err === Z_STREAM_END) && (z.avail_in === data.length))
throw new Error("inflating: bad input");
if (z.next_out_index)
if (z.next_out_index === bufsize)
buffers.push(new Uint8Array(buf));
else
buffers.push(new Uint8Array(buf.subarray(0, z.next_out_index)));
bufferSize += z.next_out_index;
if (onprogress && z.next_in_index > 0 && z.next_in_index != lastIndex) {
onprogress(z.next_in_index);
lastIndex = z.next_in_index;
}
} while (z.avail_in > 0 || z.avail_out === 0);
array = new Uint8Array(bufferSize);
buffers.forEach(function(chunk) {
array.set(chunk, bufferIndex);
bufferIndex += chunk.length;
});
return array;
};
that.flush = function() {
z.inflateEnd();
};
}
// 'zip' may not be defined in z-worker and some tests
var env = global.zip || global;
env.Inflater = env._jzlib_Inflater = Inflater;
})(this);
/* jshint worker:true */
(function main(global) {
"use strict";
if (global.zWorkerInitialized)
throw new Error('z-worker.js should be run only once');
global.zWorkerInitialized = true;
addEventListener("message", function(event) {
var message = event.data, type = message.type, sn = message.sn;
var handler = handlers[type];
if (handler) {
try {
handler(message);
} catch (e) {
onError(type, sn, e);
}
}
//for debug
//postMessage({type: 'echo', originalType: type, sn: sn});
});
var handlers = {
importScripts: doImportScripts,
newTask: newTask,
append: processData,
flush: processData,
};
// deflater/inflater tasks indexed by serial numbers
var tasks = {};
function doImportScripts(msg) {
if (msg.scripts && msg.scripts.length > 0)
importScripts.apply(undefined, msg.scripts);
postMessage({type: 'importScripts'});
}
function newTask(msg) {
var CodecClass = global[msg.codecClass];
var sn = msg.sn;
if (tasks[sn])
throw Error('duplicated sn');
tasks[sn] = {
codec: new CodecClass(msg.options),
crcInput: msg.crcType === 'input',
crcOutput: msg.crcType === 'output',
crc: new Crc32(),
};
postMessage({type: 'newTask', sn: sn});
}
// performance may not be supported
var now = global.performance ? global.performance.now.bind(global.performance) : Date.now;
function processData(msg) {
var sn = msg.sn, type = msg.type, input = msg.data;
var task = tasks[sn];
// allow creating codec on first append
if (!task && msg.codecClass) {
newTask(msg);
task = tasks[sn];
}
var isAppend = type === 'append';
var start = now();
var output;
if (isAppend) {
try {
output = task.codec.append(input, function onprogress(loaded) {
postMessage({type: 'progress', sn: sn, loaded: loaded});
});
} catch (e) {
delete tasks[sn];
throw e;
}
} else {
delete tasks[sn];
output = task.codec.flush();
}
var codecTime = now() - start;
start = now();
if (input && task.crcInput)
task.crc.append(input);
if (output && task.crcOutput)
task.crc.append(output);
var crcTime = now() - start;
var rmsg = {type: type, sn: sn, codecTime: codecTime, crcTime: crcTime};
var transferables = [];
if (output) {
rmsg.data = output;
transferables.push(output.buffer);
}
if (!isAppend && (task.crcInput || task.crcOutput))
rmsg.crc = task.crc.get();
// posting a message with transferables will fail on IE10
try {
postMessage(rmsg, transferables);
} catch(ex) {
postMessage(rmsg); // retry without transferables
}
}
function onError(type, sn, e) {
var msg = {
type: type,
sn: sn,
error: formatError(e)
};
postMessage(msg);
}
function formatError(e) {
return { message: e.message, stack: e.stack };
}
// Crc32 code copied from file zip.js
function Crc32() {
this.crc = -1;
}
Crc32.prototype.append = function append(data) {
var crc = this.crc | 0, table = this.table;
for (var offset = 0, len = data.length | 0; offset < len; offset++)
crc = (crc >>> 8) ^ table[(crc ^ data[offset]) & 0xFF];
this.crc = crc;
};
Crc32.prototype.get = function get() {
return ~this.crc;
};
Crc32.prototype.table = (function() {
var i, j, t, table = []; // Uint32Array is actually slower than []
for (i = 0; i < 256; i++) {
t = i;
for (j = 0; j < 8; j++)
if (t & 1)
t = (t >>> 1) ^ 0xEDB88320;
else
t = t >>> 1;
table[i] = t;
}
return table;
})();
// "no-op" codec
function NOOP() {}
global.NOOP = NOOP;
NOOP.prototype.append = function append(bytes, onprogress) {
return bytes;
};
NOOP.prototype.flush = function flush() {};
})(this);
/*
Copyright (c) 2013 Gildas Lormeau. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the distribution.
3. The names of the authors may not be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
(function(obj) {
"use strict";
var ERR_BAD_FORMAT = "File format is not recognized.";
var ERR_CRC = "CRC failed.";
var ERR_ENCRYPTED = "File contains encrypted entry.";
var ERR_ZIP64 = "File is using Zip64 (4gb+ file size).";
var ERR_READ = "Error while reading zip file.";
var ERR_WRITE = "Error while writing zip file.";
var ERR_WRITE_DATA = "Error while writing file data.";
var ERR_READ_DATA = "Error while reading file data.";
var ERR_DUPLICATED_NAME = "File already exists.";
var CHUNK_SIZE = 512 * 1024;
var TEXT_PLAIN = "text/plain";
var appendABViewSupported;
try {
appendABViewSupported = new Blob([ new DataView(new ArrayBuffer(0)) ]).size === 0;
} catch (e) {
}
function Crc32() {
this.crc = -1;
}
Crc32.prototype.append = function append(data) {
var crc = this.crc | 0, table = this.table;
for (var offset = 0, len = data.length | 0; offset < len; offset++)
crc = (crc >>> 8) ^ table[(crc ^ data[offset]) & 0xFF];
this.crc = crc;
};
Crc32.prototype.get = function get() {
return ~this.crc;
};
Crc32.prototype.table = (function() {
var i, j, t, table = []; // Uint32Array is actually slower than []
for (i = 0; i < 256; i++) {
t = i;
for (j = 0; j < 8; j++)
if (t & 1)
t = (t >>> 1) ^ 0xEDB88320;
else
t = t >>> 1;
table[i] = t;
}
return table;
})();
// "no-op" codec
function NOOP() {}
NOOP.prototype.append = function append(bytes, onprogress) {
return bytes;
};
NOOP.prototype.flush = function flush() {};
function blobSlice(blob, index, length) {
if (index < 0 || length < 0 || index + length > blob.size)
throw new RangeError('offset:' + index + ', length:' + length + ', size:' + blob.size);
if (blob.slice)
return blob.slice(index, index + length);
else if (blob.webkitSlice)
return blob.webkitSlice(index, index + length);
else if (blob.mozSlice)
return blob.mozSlice(index, index + length);
else if (blob.msSlice)
return blob.msSlice(index, index + length);
}
function getDataHelper(byteLength, bytes) {
var dataBuffer, dataArray;
dataBuffer = new ArrayBuffer(byteLength);
dataArray = new Uint8Array(dataBuffer);
if (bytes)
dataArray.set(bytes, 0);
return {
buffer : dataBuffer,
array : dataArray,
view : new DataView(dataBuffer)
};
}
// Readers
function Reader() {
}
function TextReader(text) {
var that = this, blobReader;
function init(callback, onerror) {
var blob = new Blob([ text ], {
type : TEXT_PLAIN
});
blobReader = new BlobReader(blob);
blobReader.init(function() {
that.size = blobReader.size;
callback();
}, onerror);
}
function readUint8Array(index, length, callback, onerror) {
blobReader.readUint8Array(index, length, callback, onerror);
}
that.size = 0;
that.init = init;
that.readUint8Array = readUint8Array;
}
TextReader.prototype = new Reader();
TextReader.prototype.constructor = TextReader;
function Data64URIReader(dataURI) {
var that = this, dataStart;
function init(callback) {
var dataEnd = dataURI.length;
while (dataURI.charAt(dataEnd - 1) == "=")
dataEnd--;
dataStart = dataURI.indexOf(",") + 1;
that.size = Math.floor((dataEnd - dataStart) * 0.75);
callback();
}
function readUint8Array(index, length, callback) {
var i, data = getDataHelper(length);
var start = Math.floor(index / 3) * 4;
var end = Math.ceil((index + length) / 3) * 4;
var bytes = obj.atob(dataURI.substring(start + dataStart, end + dataStart));
var delta = index - Math.floor(start / 4) * 3;
for (i = delta; i < delta + length; i++)
data.array[i - delta] = bytes.charCodeAt(i);
callback(data.array);
}
that.size = 0;
that.init = init;
that.readUint8Array = readUint8Array;
}
Data64URIReader.prototype = new Reader();
Data64URIReader.prototype.constructor = Data64URIReader;
function BlobReader(blob) {
var that = this;
function init(callback) {
that.size = blob.size;
callback();
}
function readUint8Array(index, length, callback, onerror) {
var reader = new FileReader();
reader.onload = function(e) {
callback(new Uint8Array(e.target.result));
};
reader.onerror = onerror;
try {
reader.readAsArrayBuffer(blobSlice(blob, index, length));
} catch (e) {
onerror(e);
}
}
that.size = 0;
that.init = init;
that.readUint8Array = readUint8Array;
}
BlobReader.prototype = new Reader();
BlobReader.prototype.constructor = BlobReader;
// Writers
function Writer() {
}
Writer.prototype.getData = function(callback) {
callback(this.data);
};
function TextWriter(encoding) {
var that = this, blob;
function init(callback) {
blob = new Blob([], {
type : TEXT_PLAIN
});
callback();
}
function writeUint8Array(array, callback) {
blob = new Blob([ blob, appendABViewSupported ? array : array.buffer ], {
type : TEXT_PLAIN
});
callback();
}
function getData(callback, onerror) {
var reader = new FileReader();
reader.onload = function(e) {
callback(e.target.result);
};
reader.onerror = onerror;
reader.readAsText(blob, encoding);
}
that.init = init;
that.writeUint8Array = writeUint8Array;
that.getData = getData;
}
TextWriter.prototype = new Writer();
TextWriter.prototype.constructor = TextWriter;
function Data64URIWriter(contentType) {
var that = this, data = "", pending = "";
function init(callback) {
data += "data:" + (contentType || "") + ";base64,";
callback();
}
function writeUint8Array(array, callback) {
var i, delta = pending.length, dataString = pending;
pending = "";
for (i = 0; i < (Math.floor((delta + array.length) / 3) * 3) - delta; i++)
dataString += String.fromCharCode(array[i]);
for (; i < array.length; i++)
pending += String.fromCharCode(array[i]);
if (dataString.length > 2)
data += obj.btoa(dataString);
else
pending = dataString;
callback();
}
function getData(callback) {
callback(data + obj.btoa(pending));
}
that.init = init;
that.writeUint8Array = writeUint8Array;
that.getData = getData;
}
Data64URIWriter.prototype = new Writer();
Data64URIWriter.prototype.constructor = Data64URIWriter;
function BlobWriter(contentType) {
var blob, that = this;
function init(callback) {
blob = new Blob([], {
type : contentType
});
callback();
}
function writeUint8Array(array, callback) {
blob = new Blob([ blob, appendABViewSupported ? array : array.buffer ], {
type : contentType
});
callback();
}
function getData(callback) {
callback(blob);
}
that.init = init;
that.writeUint8Array = writeUint8Array;
that.getData = getData;
}
BlobWriter.prototype = new Writer();
BlobWriter.prototype.constructor = BlobWriter;
/**
* inflate/deflate core functions
* @param worker {Worker} web worker for the task.
* @param initialMessage {Object} initial message to be sent to the worker. should contain
* sn(serial number for distinguishing multiple tasks sent to the worker), and codecClass.
* This function may add more properties before sending.
*/
function launchWorkerProcess(worker, initialMessage, reader, writer, offset, size, onprogress, onend, onreaderror, onwriteerror) {
var chunkIndex = 0, index, outputSize, sn = initialMessage.sn, crc;
function onflush() {
worker.removeEventListener('message', onmessage, false);
onend(outputSize, crc);
}
function onmessage(event) {
var message = event.data, data = message.data, err = message.error;
if (err) {
err.toString = function () { return 'Error: ' + this.message; };
onreaderror(err);
return;
}
if (message.sn !== sn)
return;
if (typeof message.codecTime === 'number')
worker.codecTime += message.codecTime; // should be before onflush()
if (typeof message.crcTime === 'number')
worker.crcTime += message.crcTime;
switch (message.type) {
case 'append':
if (data) {
outputSize += data.length;
writer.writeUint8Array(data, function() {
step();
}, onwriteerror);
} else
step();
break;
case 'flush':
crc = message.crc;
if (data) {
outputSize += data.length;
writer.writeUint8Array(data, function() {
onflush();
}, onwriteerror);
} else
onflush();
break;
case 'progress':
if (onprogress)
onprogress(index + message.loaded, size);
break;
case 'importScripts': //no need to handle here
case 'newTask':
case 'echo':
break;
default:
console.warn('zip.js:launchWorkerProcess: unknown message: ', message);
}
}
function step() {
index = chunkIndex * CHUNK_SIZE;
// use `<=` instead of `<`, because `size` may be 0.
if (index <= size) {
reader.readUint8Array(offset + index, Math.min(CHUNK_SIZE, size - index), function(array) {
if (onprogress)
onprogress(index, size);
var msg = index === 0 ? initialMessage : {sn : sn};
msg.type = 'append';
msg.data = array;
// posting a message with transferables will fail on IE10
try {
worker.postMessage(msg, [array.buffer]);
} catch(ex) {
worker.postMessage(msg); // retry without transferables
}
chunkIndex++;
}, onreaderror);
} else {
worker.postMessage({
sn: sn,
type: 'flush'
});
}
}
outputSize = 0;
worker.addEventListener('message', onmessage, false);
step();
}
function launchProcess(process, reader, writer, offset, size, crcType, onprogress, onend, onreaderror, onwriteerror) {
var chunkIndex = 0, index, outputSize = 0,
crcInput = crcType === 'input',
crcOutput = crcType === 'output',
crc = new Crc32();
function step() {
var outputData;
index = chunkIndex * CHUNK_SIZE;
if (index < size)
reader.readUint8Array(offset + index, Math.min(CHUNK_SIZE, size - index), function(inputData) {
var outputData;
try {
outputData = process.append(inputData, function(loaded) {
if (onprogress)
onprogress(index + loaded, size);
});
} catch (e) {
onreaderror(e);
return;
}
if (outputData) {
outputSize += outputData.length;
writer.writeUint8Array(outputData, function() {
chunkIndex++;
setTimeout(step, 1);
}, onwriteerror);
if (crcOutput)
crc.append(outputData);
} else {
chunkIndex++;
setTimeout(step, 1);
}
if (crcInput)
crc.append(inputData);
if (onprogress)
onprogress(index, size);
}, onreaderror);
else {
try {
outputData = process.flush();
} catch (e) {
onreaderror(e);
return;
}
if (outputData) {
if (crcOutput)
crc.append(outputData);
outputSize += outputData.length;
writer.writeUint8Array(outputData, function() {
onend(outputSize, crc.get());
}, onwriteerror);
} else
onend(outputSize, crc.get());
}
}
step();
}
function inflate(worker, sn, reader, writer, offset, size, computeCrc32, onend, onprogress, onreaderror, onwriteerror) {
var crcType = computeCrc32 ? 'output' : 'none';
if (obj.zip.useWebWorkers) {
var initialMessage = {
sn: sn,
codecClass: 'Inflater',
crcType: crcType,
};
launchWorkerProcess(worker, initialMessage, reader, writer, offset, size, onprogress, onend, onreaderror, onwriteerror);
} else
launchProcess(new obj.zip.Inflater(), reader, writer, offset, size, crcType, onprogress, onend, onreaderror, onwriteerror);
}
function deflate(worker, sn, reader, writer, level, onend, onprogress, onreaderror, onwriteerror) {
var crcType = 'input';
if (obj.zip.useWebWorkers) {
var initialMessage = {
sn: sn,
options: {level: level},
codecClass: 'Deflater',
crcType: crcType,
};
launchWorkerProcess(worker, initialMessage, reader, writer, 0, reader.size, onprogress, onend, onreaderror, onwriteerror);
} else
launchProcess(new obj.zip.Deflater(), reader, writer, 0, reader.size, crcType, onprogress, onend, onreaderror, onwriteerror);
}
function copy(worker, sn, reader, writer, offset, size, computeCrc32, onend, onprogress, onreaderror, onwriteerror) {
var crcType = 'input';
if (obj.zip.useWebWorkers && computeCrc32) {
var initialMessage = {
sn: sn,
codecClass: 'NOOP',
crcType: crcType,
};
launchWorkerProcess(worker, initialMessage, reader, writer, offset, size, onprogress, onend, onreaderror, onwriteerror);
} else
launchProcess(new NOOP(), reader, writer, offset, size, crcType, onprogress, onend, onreaderror, onwriteerror);
}
// ZipReader
function decodeASCII(str) {
var i, out = "", charCode, extendedASCII = [ '\u00C7', '\u00FC', '\u00E9', '\u00E2', '\u00E4', '\u00E0', '\u00E5', '\u00E7', '\u00EA', '\u00EB',
'\u00E8', '\u00EF', '\u00EE', '\u00EC', '\u00C4', '\u00C5', '\u00C9', '\u00E6', '\u00C6', '\u00F4', '\u00F6', '\u00F2', '\u00FB', '\u00F9',
'\u00FF', '\u00D6', '\u00DC', '\u00F8', '\u00A3', '\u00D8', '\u00D7', '\u0192', '\u00E1', '\u00ED', '\u00F3', '\u00FA', '\u00F1', '\u00D1',
'\u00AA', '\u00BA', '\u00BF', '\u00AE', '\u00AC', '\u00BD', '\u00BC', '\u00A1', '\u00AB', '\u00BB', '_', '_', '_', '\u00A6', '\u00A6',
'\u00C1', '\u00C2', '\u00C0', '\u00A9', '\u00A6', '\u00A6', '+', '+', '\u00A2', '\u00A5', '+', '+', '-', '-', '+', '-', '+', '\u00E3',
'\u00C3', '+', '+', '-', '-', '\u00A6', '-', '+', '\u00A4', '\u00F0', '\u00D0', '\u00CA', '\u00CB', '\u00C8', 'i', '\u00CD', '\u00CE',
'\u00CF', '+', '+', '_', '_', '\u00A6', '\u00CC', '_', '\u00D3', '\u00DF', '\u00D4', '\u00D2', '\u00F5', '\u00D5', '\u00B5', '\u00FE',
'\u00DE', '\u00DA', '\u00DB', '\u00D9', '\u00FD', '\u00DD', '\u00AF', '\u00B4', '\u00AD', '\u00B1', '_', '\u00BE', '\u00B6', '\u00A7',
'\u00F7', '\u00B8', '\u00B0', '\u00A8', '\u00B7', '\u00B9', '\u00B3', '\u00B2', '_', ' ' ];
for (i = 0; i < str.length; i++) {
charCode = str.charCodeAt(i) & 0xFF;
if (charCode > 127)
out += extendedASCII[charCode - 128];
else
out += String.fromCharCode(charCode);
}
return out;
}
function decodeUTF8(string) {
return decodeURIComponent(escape(string));
}
function getString(bytes) {
var i, str = "";
for (i = 0; i < bytes.length; i++)
str += String.fromCharCode(bytes[i]);
return str;
}
function getDate(timeRaw) {
var date = (timeRaw & 0xffff0000) >> 16, time = timeRaw & 0x0000ffff;
try {
return new Date(1980 + ((date & 0xFE00) >> 9), ((date & 0x01E0) >> 5) - 1, date & 0x001F, (time & 0xF800) >> 11, (time & 0x07E0) >> 5,
(time & 0x001F) * 2, 0);
} catch (e) {
}
}
function readCommonHeader(entry, data, index, centralDirectory, onerror) {
entry.version = data.view.getUint16(index, true);
entry.bitFlag = data.view.getUint16(index + 2, true);
entry.compressionMethod = data.view.getUint16(index + 4, true);
entry.lastModDateRaw = data.view.getUint32(index + 6, true);
entry.lastModDate = getDate(entry.lastModDateRaw);
if ((entry.bitFlag & 0x01) === 0x01) {
onerror(ERR_ENCRYPTED);
return;
}
if (centralDirectory || (entry.bitFlag & 0x0008) != 0x0008) {
entry.crc32 = data.view.getUint32(index + 10, true);
entry.compressedSize = data.view.getUint32(index + 14, true);
entry.uncompressedSize = data.view.getUint32(index + 18, true);
}
if (entry.compressedSize === 0xFFFFFFFF || entry.uncompressedSize === 0xFFFFFFFF) {
onerror(ERR_ZIP64);
return;
}
entry.filenameLength = data.view.getUint16(index + 22, true);
entry.extraFieldLength = data.view.getUint16(index + 24, true);
}
function createZipReader(reader, callback, onerror) {
var inflateSN = 0;
function Entry() {
}
Entry.prototype.getData = function(writer, onend, onprogress, checkCrc32) {
var that = this;
function testCrc32(crc32) {
var dataCrc32 = getDataHelper(4);
dataCrc32.view.setUint32(0, crc32);
return that.crc32 == dataCrc32.view.getUint32(0);
}
function getWriterData(uncompressedSize, crc32) {
if (checkCrc32 && !testCrc32(crc32))
onerror(ERR_CRC);
else
writer.getData(function(data) {
onend(data);
});
}
function onreaderror(err) {
onerror(err || ERR_READ_DATA);
}
function onwriteerror(err) {
onerror(err || ERR_WRITE_DATA);
}
reader.readUint8Array(that.offset, 30, function(bytes) {
var data = getDataHelper(bytes.length, bytes), dataOffset;
if (data.view.getUint32(0) != 0x504b0304) {
onerror(ERR_BAD_FORMAT);
return;
}
readCommonHeader(that, data, 4, false, onerror);
dataOffset = that.offset + 30 + that.filenameLength + that.extraFieldLength;
writer.init(function() {
if (that.compressionMethod === 0)
copy(that._worker, inflateSN++, reader, writer, dataOffset, that.compressedSize, checkCrc32, getWriterData, onprogress, onreaderror, onwriteerror);
else
inflate(that._worker, inflateSN++, reader, writer, dataOffset, that.compressedSize, checkCrc32, getWriterData, onprogress, onreaderror, onwriteerror);
}, onwriteerror);
}, onreaderror);
};
function seekEOCDR(eocdrCallback) {
// "End of central directory record" is the last part of a zip archive, and is at least 22 bytes long.
// Zip file comment is the last part of EOCDR and has max length of 64KB,
// so we only have to search the last 64K + 22 bytes of a archive for EOCDR signature (0x06054b50).
var EOCDR_MIN = 22;
if (reader.size < EOCDR_MIN) {
onerror(ERR_BAD_FORMAT);
return;
}
var ZIP_COMMENT_MAX = 256 * 256, EOCDR_MAX = EOCDR_MIN + ZIP_COMMENT_MAX;
// In most cases, the EOCDR is EOCDR_MIN bytes long
doSeek(EOCDR_MIN, function() {
// If not found, try within EOCDR_MAX bytes
doSeek(Math.min(EOCDR_MAX, reader.size), function() {
onerror(ERR_BAD_FORMAT);
});
});
// seek last length bytes of file for EOCDR
function doSeek(length, eocdrNotFoundCallback) {
reader.readUint8Array(reader.size - length, length, function(bytes) {
for (var i = bytes.length - EOCDR_MIN; i >= 0; i--) {
if (bytes[i] === 0x50 && bytes[i + 1] === 0x4b && bytes[i + 2] === 0x05 && bytes[i + 3] === 0x06) {
eocdrCallback(new DataView(bytes.buffer, i, EOCDR_MIN));
return;
}
}
eocdrNotFoundCallback();
}, function() {
onerror(ERR_READ);
});
}
}
var zipReader = {
getEntries : function(callback) {
var worker = this._worker;
// look for End of central directory record
seekEOCDR(function(dataView) {
var datalength, fileslength;
datalength = dataView.getUint32(16, true);
fileslength = dataView.getUint16(8, true);
if (datalength < 0 || datalength >= reader.size) {
onerror(ERR_BAD_FORMAT);
return;
}
reader.readUint8Array(datalength, reader.size - datalength, function(bytes) {
var i, index = 0, entries = [], entry, filename, comment, data = getDataHelper(bytes.length, bytes);
for (i = 0; i < fileslength; i++) {
entry = new Entry();
entry._worker = worker;
if (data.view.getUint32(index) != 0x504b0102) {
onerror(ERR_BAD_FORMAT);
return;
}
readCommonHeader(entry, data, index + 6, true, onerror);
entry.commentLength = data.view.getUint16(index + 32, true);
entry.directory = ((data.view.getUint8(index + 38) & 0x10) == 0x10);
entry.offset = data.view.getUint32(index + 42, true);
filename = getString(data.array.subarray(index + 46, index + 46 + entry.filenameLength));
entry.filename = ((entry.bitFlag & 0x0800) === 0x0800) ? decodeUTF8(filename) : decodeASCII(filename);
if (!entry.directory && entry.filename.charAt(entry.filename.length - 1) == "/")
entry.directory = true;
comment = getString(data.array.subarray(index + 46 + entry.filenameLength + entry.extraFieldLength, index + 46
+ entry.filenameLength + entry.extraFieldLength + entry.commentLength));
entry.comment = ((entry.bitFlag & 0x0800) === 0x0800) ? decodeUTF8(comment) : decodeASCII(comment);
entries.push(entry);
index += 46 + entry.filenameLength + entry.extraFieldLength + entry.commentLength;
}
callback(entries);
}, function() {
onerror(ERR_READ);
});
});
},
close : function(callback) {
if (this._worker) {
this._worker.terminate();
this._worker = null;
}
if (callback)
callback();
},
_worker: null
};
if (!obj.zip.useWebWorkers)
callback(zipReader);
else {
createWorker('inflater',
function(worker) {
zipReader._worker = worker;
callback(zipReader);
},
function(err) {
onerror(err);
}
);
}
}
// ZipWriter
function encodeUTF8(string) {
return unescape(encodeURIComponent(string));
}
function getBytes(str) {
var i, array = [];
for (i = 0; i < str.length; i++)
array.push(str.charCodeAt(i));
return array;
}
function createZipWriter(writer, callback, onerror, dontDeflate) {
var files = {}, filenames = [], datalength = 0;
var deflateSN = 0;
function onwriteerror(err) {
onerror(err || ERR_WRITE);
}
function onreaderror(err) {
onerror(err || ERR_READ_DATA);
}
var zipWriter = {
add : function(name, reader, onend, onprogress, options) {
var header, filename, date;
var worker = this._worker;
function writeHeader(callback) {
var data;
date = options.lastModDate || new Date();
header = getDataHelper(26);
files[name] = {
headerArray : header.array,
directory : options.directory,
filename : filename,
offset : datalength,
comment : getBytes(encodeUTF8(options.comment || ""))
};
header.view.setUint32(0, 0x14000808);
if (options.version)
header.view.setUint8(0, options.version);
if (!dontDeflate && options.level !== 0 && !options.directory)
header.view.setUint16(4, 0x0800);
header.view.setUint16(6, (((date.getHours() << 6) | date.getMinutes()) << 5) | date.getSeconds() / 2, true);
header.view.setUint16(8, ((((date.getFullYear() - 1980) << 4) | (date.getMonth() + 1)) << 5) | date.getDate(), true);
header.view.setUint16(22, filename.length, true);
data = getDataHelper(30 + filename.length);
data.view.setUint32(0, 0x504b0304);
data.array.set(header.array, 4);
data.array.set(filename, 30);
datalength += data.array.length;
writer.writeUint8Array(data.array, callback, onwriteerror);
}
function writeFooter(compressedLength, crc32) {
var footer = getDataHelper(16);
datalength += compressedLength || 0;
footer.view.setUint32(0, 0x504b0708);
if (typeof crc32 != "undefined") {
header.view.setUint32(10, crc32, true);
footer.view.setUint32(4, crc32, true);
}
if (reader) {
footer.view.setUint32(8, compressedLength, true);
header.view.setUint32(14, compressedLength, true);
footer.view.setUint32(12, reader.size, true);
header.view.setUint32(18, reader.size, true);
}
writer.writeUint8Array(footer.array, function() {
datalength += 16;
onend();
}, onwriteerror);
}
function writeFile() {
options = options || {};
name = name.trim();
if (options.directory && name.charAt(name.length - 1) != "/")
name += "/";
if (files.hasOwnProperty(name)) {
onerror(ERR_DUPLICATED_NAME);
return;
}
filename = getBytes(encodeUTF8(name));
filenames.push(name);
writeHeader(function() {
if (reader)
if (dontDeflate || options.level === 0)
copy(worker, deflateSN++, reader, writer, 0, reader.size, true, writeFooter, onprogress, onreaderror, onwriteerror);
else
deflate(worker, deflateSN++, reader, writer, options.level, writeFooter, onprogress, onreaderror, onwriteerror);
else
writeFooter();
}, onwriteerror);
}
if (reader)
reader.init(writeFile, onreaderror);
else
writeFile();
},
close : function(callback) {
if (this._worker) {
this._worker.terminate();
this._worker = null;
}
var data, length = 0, index = 0, indexFilename, file;
for (indexFilename = 0; indexFilename < filenames.length; indexFilename++) {
file = files[filenames[indexFilename]];
length += 46 + file.filename.length + file.comment.length;
}
data = getDataHelper(length + 22);
for (indexFilename = 0; indexFilename < filenames.length; indexFilename++) {
file = files[filenames[indexFilename]];
data.view.setUint32(index, 0x504b0102);
data.view.setUint16(index + 4, 0x1400);
data.array.set(file.headerArray, index + 6);
data.view.setUint16(index + 32, file.comment.length, true);
if (file.directory)
data.view.setUint8(index + 38, 0x10);
data.view.setUint32(index + 42, file.offset, true);
data.array.set(file.filename, index + 46);
data.array.set(file.comment, index + 46 + file.filename.length);
index += 46 + file.filename.length + file.comment.length;
}
data.view.setUint32(index, 0x504b0506);
data.view.setUint16(index + 8, filenames.length, true);
data.view.setUint16(index + 10, filenames.length, true);
data.view.setUint32(index + 12, length, true);
data.view.setUint32(index + 16, datalength, true);
writer.writeUint8Array(data.array, function() {
writer.getData(callback);
}, onwriteerror);
},
_worker: null
};
if (!obj.zip.useWebWorkers)
callback(zipWriter);
else {
createWorker('deflater',
function(worker) {
zipWriter._worker = worker;
callback(zipWriter);
},
function(err) {
onerror(err);
}
);
}
}
function resolveURLs(urls) {
var a = document.createElement('a');
return urls.map(function(url) {
a.href = url;
return a.href;
});
}
var DEFAULT_WORKER_SCRIPTS = {
deflater: ['z-worker.js', 'deflate.js'],
inflater: ['z-worker.js', 'inflate.js']
};
function createWorker(type, callback, onerror) {
if (obj.zip.workerScripts !== null && obj.zip.workerScriptsPath !== null) {
onerror(new Error('Either zip.workerScripts or zip.workerScriptsPath may be set, not both.'));
return;
}
var scripts;
if (obj.zip.workerScripts) {
scripts = obj.zip.workerScripts[type];
if (!Array.isArray(scripts)) {
onerror(new Error('zip.workerScripts.' + type + ' is not an array!'));
return;
}
scripts = resolveURLs(scripts);
} else {
scripts = DEFAULT_WORKER_SCRIPTS[type].slice(0);
scripts[0] = (obj.zip.workerScriptsPath || '') + scripts[0];
}
var worker = new Worker(scripts[0]);
// record total consumed time by inflater/deflater/crc32 in this worker
worker.codecTime = worker.crcTime = 0;
worker.postMessage({ type: 'importScripts', scripts: scripts.slice(1) });
worker.addEventListener('message', onmessage);
function onmessage(ev) {
var msg = ev.data;
if (msg.error) {
worker.terminate(); // should before onerror(), because onerror() may throw.
onerror(msg.error);
return;
}
if (msg.type === 'importScripts') {
worker.removeEventListener('message', onmessage);
worker.removeEventListener('error', errorHandler);
callback(worker);
}
}
// catch entry script loading error and other unhandled errors
worker.addEventListener('error', errorHandler);
function errorHandler(err) {
worker.terminate();
onerror(err);
}
}
function onerror_default(error) {
console.error(error);
}
obj.zip = {
Reader : Reader,
Writer : Writer,
BlobReader : BlobReader,
Data64URIReader : Data64URIReader,
TextReader : TextReader,
BlobWriter : BlobWriter,
Data64URIWriter : Data64URIWriter,
TextWriter : TextWriter,
createReader : function(reader, callback, onerror) {
onerror = onerror || onerror_default;
reader.init(function() {
createZipReader(reader, callback, onerror);
}, onerror);
},
createWriter : function(writer, callback, onerror, dontDeflate) {
onerror = onerror || onerror_default;
dontDeflate = !!dontDeflate;
writer.init(function() {
createZipWriter(writer, callback, onerror, dontDeflate);
}, onerror);
},
useWebWorkers : true,
/**
* Directory containing the default worker scripts (z-worker.js, deflate.js, and inflate.js), relative to current base url.
* E.g.: zip.workerScripts = './';
*/
workerScriptsPath : null,
/**
* Advanced option to control which scripts are loaded in the Web worker. If this option is specified, then workerScriptsPath must not be set.
* workerScripts.deflater/workerScripts.inflater should be arrays of urls to scripts for deflater/inflater, respectively.
* Scripts in the array are executed in order, and the first one should be z-worker.js, which is used to start the worker.
* All urls are relative to current base url.
* E.g.:
* zip.workerScripts = {
* deflater: ['z-worker.js', 'deflate.js'],
* inflater: ['z-worker.js', 'inflate.js']
* };
*/
workerScripts : null,
};
})(this);
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